Shovel Knight

released on Jun 26, 2014

Shovel Knight is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. It's a hot mashup of new and old! You play as the eponymous Shovel Knight, a small knight with a huge quest. Shovel Knight has come to this land with two goals: to defeat the evil Enchantress and quest for his lost beloved. He wields a Shovel Blade: a multipurpose weapon whose techniques have now been lost to the ages. Always honest and helpful, Shovel Knight is a shining example of the code of Shovelry: Slash Mercilessly and Dig Tirelessly!

But, between Shovel Knight and his beloved stands a cadre of villainous knights. These terrible foes, known as The Order of No Quarter, have been dispatched to prevent Shovel Knight from reaching the Enchantress, and will pursue their mission at any cost. If you love games with perfect platforming, beautiful art, infectious music, crazy bosses, humor and levity, and real heart… Shovel Knight is for you!

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This is classic platforming done to perfection. It's a little on the easy side, although I really didn't mind that. I also highly recommend playing the Spector of Torment campaign, which could have been its own standalone game in my opinion.

Um clássico! não tem muito o que dizer. Jogabilidade ótima, gráficos lindos e até por muitas vezes impressionantes.

Don't really understand why this game is so popular. I mean, it's alright, the art and music are great, but the gameplay's just not that fun. In particular, fuck instant death pits and spikes. What the fuck is the point of having a health bar when 90% of the stuff in the game will kill you in one hit? It makes for incredibly unfun level design and removes any of the satisfaction from getting through them.

Underwhelmed. It has its share of quirks that I'm not a fan of, like the shovel being an awkward base attack, the stages dragging on, the bosses being really cluster-fucky, and generally falling victim to a lot of NES-era trappings (bottomless pits, knockback, instakill spikes, infinitely respawning enemies, etc.) rather than surpassing them. Ironically nearly a decade after its initial release it now has an impossibly high reputation much like the games that inspired it, and I'm not at all interested in discussing this game's legacy or importance.
But also, I had fun with this! I love all the influences from so many classic titles, aesthetically its gorgeous and I particularly love the character designs on all the knights, the writing is witty, each stage does a really good job of introducing and challenging you on new concepts, I like the upgrade system and all the challenge stages and all the subweapons, the music is good (but I think I need a re-listen before I call any of it great), I love me a good world map, it's a comfy overall length, and I like the surprising somberness of its ending.
I'm not gonna join the legions of fans who worship it, but I'm not gonna join the factions who hate on it either. I didn't like it enough to be interested in jumping straight into its expansions, but I enjoyed it and I'm glad I've finally played it.

Interesting that with the Treasure Trove the base game was renamed Shovel of Hope. Between 2013 - 2014 I remember virtually every big next gen AAA game people were excited for launching broken, unfinished, or with some other drama or controversy surrounding it. Then comes this modest little indie platformer, no launch issues, no missing content, no drama or cynicism of any kind, just a good, playable, true to form video game. I didn’t play it until much later, but I can imagine “hope” is the exact word that came to mind for most playing it at the time. Despite it’s retro aesthetic, the game plays sharper than most other modern platformers. A game so loaded with creativity and fun loving personality, every time I pick it up, I have to play it all the way through to the end. The dlcs as well are all fantastic, even though I prefer the simplicity of the base game.

I'm not always up for throwbacks that throw THIS far back, but Shovel Knight is a total achievement and felt remarkable to play. Made me miss MegaMan and the like. Made me miss being 9 years old.