Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.
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Pretty fun! Finally started to mold into the Civ games that I know and love, thanks to cultural borders, charming animations, and the goofy leader portraits. Fun fact: I saw people playing this back in middle school and wanted to get a Civ game. My parents got me Civ IV, not Civ III, which then turned out to be one of my favorite games ever
One of the first strategy games i played.
There were many good things in this game, like you needed to have some mandatory stuff to allow city to grow, good diplomacy system with leaders advancing throught ages and changing their clothes (sorry, Lincoln, no suit for you in ancient era). Also some of extra scenarios were amazing, like Japan one.
Sadly combat, while interesting, was pretty random and balance of some civs and abilities was bad (some civilizations were a lot worse than others).
There were many good things in this game, like you needed to have some mandatory stuff to allow city to grow, good diplomacy system with leaders advancing throught ages and changing their clothes (sorry, Lincoln, no suit for you in ancient era). Also some of extra scenarios were amazing, like Japan one.
Sadly combat, while interesting, was pretty random and balance of some civs and abilities was bad (some civilizations were a lot worse than others).