

Silent Hill 4: The Room is the fourth installment in the Silent Hill survival horror series. The game is similar to the past entries in terms of atmosphere, never letting the player know what's behind the next corner or down the street. Aside from the traditional third-person-view, there is now a first-person mode which is used to control the main character when he is in his apartment. Objects that can be interacted with are highlighted by eyeball icons. The previous games in the series have mostly been about exploring the town and solving puzzles, but this installment has much more combat involved. There are more enemies in a given area, spread in cramped spaces. The main character mostly uses a standard Silent Hill arsenal of weapons, such as the steel pipe, pistol and a golf club.
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For what it’s worth, I really enjoyed the title but it warrants it’s place as one of the “weirder” silent hill installments, which is an achievement in itself for a series so deeply routed in elusive and symbolical horror.
Even in it’s premise Silent Hill 4 seems to want to do something completely different than it’s predecessors, from the mysterious plot to the drastic location change.
Change is a welcome factor, and this doesn’t ruin the experience at all, this mechanic just runs it’s course very quickly and the fact you have to run through every area a second time can make it frustrating.
Some justifiable flaws here and there, but still a super fun survival horror experience.