Slender: The Arrival

Slender: The Arrival

released on Mar 26, 2013

Slender: The Arrival

released on Mar 26, 2013

Slender: The Arrival is the official continuation of the series from the original game creator Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. The Arrival features a brand new storyline, improved visuals and most importantly, survival horror at its best. Slender: The Arrival now officially supports the Oculus Rift – a next generation virtual headset designed for super immersive gaming! The Rift intensifies the fear-factor, and gives players a brand new, immersive horror experience.


Also in series

Slender Man's Shadow
Slender Man's Shadow
Slender Rising
Slender Rising
Slender's Woods
Slender's Woods
House of Slender
House of Slender
Slender: The Eight Pages
Slender: The Eight Pages

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Reviews View More

I had played this game when it came out but was never able to finish it. So today I decided to play it for the first time in years and actually finished it in less than 3 hours.

The gameplay is very limited as there's barely any interaction with your environment.
Visually and plot-wise it's very boring too!

I think that the sounds are the best thing about this game (except when you get trapped in a room, at the end of the game. The use of scary sounds in that room made me stressed out of how annoying it was)

That throwback mode somehow turned the original game from the easiest shit ever into an absolute nightmare

A slog based around an even-then overused pop culture horror icon. Trying to launch off of Marble Hornets' success and attempting to capture feels.

Apesar de ser um grande fã da história do Slender Man (e também das Marble Hornets Tapes), confesso que o jogo não é tão bom. Não recomendo para quem acha que vai ser uma experiência como os antigos jogos que eram para encontrar as 8 cartas. Inclusive, esses jogos conseguem assustar mais que o The Arrival. Há, sim, o momento de tentar encontrar as 8 cartas, e eu demorei a montar uma estratégia para o Slender não me localizar, mas, fora esse capítulo, a experiência não é positiva. Sim, o The Proxy é um acréscimo interessante, mas a narrativa não convence, a sonoplastia é totalmente feita para criar jumpscares ao focar apenas em ruídos e barulhos altos, e a movimentação deixa bastante a desejar, assim como a iluminação somada aos diversos obstáculos que deixam o cérebro girando. Por mais que eu quisesse dar uma nota positiva, estaria mentindo para os reais admiradores do Slender Man e das Marble Hornets Tapes.

"Slender: The Arrival is a tedious and uninspired game that offers little more than aimless wandering and paper collecting. The many comparisons that have been made between this game and Death Stranding is laughable, as Slender lacks the depth and innovation of Kojima's game. The gameplay is repetitive, and the horror elements are predictable. Overall, a forgettable experience that fails to deliver on its promises."

Score: 4/10