Solomon's Key

Solomon's Key

released on Dec 31, 1986

Solomon's Key

released on Dec 31, 1986

Solomon's Key is a puzzle game developed by Tecmo in 1986 for arcade release on custom hardware based on the Z80 chipset. The game is generally recognized as one of the most difficult games to appear on the NES. The player, controlling a sorcerer known only as Dana must overcome unlimited enemy spawning, challenging level designs, a countdown timer, instant death from any physical contact with enemies, and limited ways to dispatch enemies.


Also in series

Fire 'n Ice
Fire 'n Ice
Solomon's Key 2
Solomon's Key 2
Solomon's Club
Solomon's Club
Solomon no Kagi: Oujo Rihita no Namida
Solomon no Kagi: Oujo Rihita no Namida

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Genres


More Info on IGDB


Reviews View More

Being able to both destroy and create the blocks adds for some creativity that keeps the concept fresh as you work through a variety of levels.

O design dos quebra-cabeças é bem legal, mas a dificuldade frustrante acaba com a experiência. Se fosse somente puzzle sem a parte de ação talvez fosse um pouco melhor.

I've never played that far into this game but for an NES puzzle platformer it holds up pretty well.

A frustrating puzzle game with bad controls and a million hazards. The prequel is better.