

Soma is a sci-fi horror game from Frictional Games, creators of the groundbreaking Amnesia and Penumbra series.
The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility Pathos-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? Soma is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.
Released on
Genres
Reviews View More
Actually dealing with most monsters in this game is painful, there's no gettiing around that. The team largely dropped the ball in terms of the enemies.
With that said... there is one level in the middle of the game that manages to be absolutely amazing. Quite possibly the best horror game level that I have ever played.
Most importantly though, and why I have to give this a full score... the game has one of the strongest, smartest narratives that I have ever experienced across all media. As such, I kind of have to acknowledge its value. It raises a lot of hard, complicated philosophical questions that you don't even necessarily notice as you play. Yet then you start to think about it a little. Then a little more. You realise that some things that you thought of as completely obvious might be really complex!
The writing puts the existential horror into the subtext and it works extremely well.
I absolutely love this game, despite its massive flaw.
solid horror experience from the people who brought you amnesia, its not perfect but the concepts at play in the story really does get you thinking
A lot to like here but I think it’s brought down so much by the monster sections. If it were just a few they would work well, but after a certain point they go from scary to annoying.
o melhor jogo de terror ja feito
My favorite horror game of all time. This game doesn't depend on scaring you explicitly throughout the game, the ambience and the story that the scenarios and characters tell you are certainly more dark and scary compared to other horror games
Psycological horror game that doesn't always rely on jump scares, but a general atmospheric horror. I played on safe mode and I think it's the better way to play. I don't want to die or be chased too much, because I wouldn't want anything interrupting the enjoyment of the story. I've been thinking about this game for a while after finishing it and the implications.