Songbird Symphony

released on Jul 25, 2019

"Songbird Symphony is a 2D musical adventure game depicting the tale of a young bird named Birb as he leaves the safety of his nest to confront the outside world and discover his true identity. Along the way, he encounters other feathery denizens and learns the language of the forest, ultimately unveiling his destiny."


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I really enjoy how much gaming variety this one offers. It has elements of Metroidvania, puzzler, (PaRapa) music pattern-controlled platforms with a lot of stage exploration, collecting feathers and music notes for progress. It's a very fun and relaxing game to unwind to at the end of the night.

A cute game that lasts a little too long.

Visually it is a very cute and gorgeous. The songs are all bangers. The story is wholesome and cute.

Gameplay consists of light platforming, puzzle solving and music stages. Musics stages are fun. Although I feel would be frustrating if you are trying to get high ranks. Luckily, there are no failstates! Good on the devs for making it accessible. I also feel like it's a good decision so children can play it. It's a good parent and child game. Teaches kids some valuable lessons. It has a good message.

My biggest complaint is that the charm ware off after awhile. And when that happens, the game should ideally end. Except it does not and it goes on another hour or two. Not that big of a deal.

It's a cute game that is a solid one time play. Short enough to beat in one sitting or two. It's cute and has good music. But still a mid game.

Not just a rhythm game. It feels like they somehow successfully turned a musical into a video game and it works really well. Recommended this one for the music lovers. Cute little story too.

Some of the most adorable sprites I've seen. Songbird Symphony is about a little bird named Birb who's trying to find his family and where he belongs and, along the way, he sings songs with various different bird tribes.

It's setup like a metroidvania with boss fights that are essentially simon says rhythm sections. The songs are all cute and well produced, but the rhythm gameplay never felt satisfying to me. Maybe it's the fact that Birb's singing chirps all sound annoying, but I also felt that the rhythm elements felt imprecise regarding timing. I also may just be bad at it.

The rest of the gameplay involves collecting notes around the map. There's this cool thing where when you collect a note, it adds a layer of music to the OST of that level. So as you progress, the music gets more and more complex. It's a great touch. I found myself getting lost way too often though and the lack of a proper map really hurt the game for me.

Songbird Symphony is adorable. It's just not something I enjoyed as much as I wanted to.

A simple puzzle platformer that needed more time in the oven with repetitive rhythm mini-games and bland level design. The animations and visuals are a joy at least, with some truly zany characters and music sequences.