Sonic Labyrinth

released on Nov 17, 1995

Dr. Robotnik has created a world of 3D mazes, into which he has thrown Sonic and added a whole new dimension to his life! Now the Dude with Attitude can spin dash in every direction - collecting keys to access hidden levels and bonus rooms as he never could before. Can you help guide Sonic through the maze and past the all-new clan of evil Bosses to defeat the damnable Doctor? It is also playable on Sonic Adventure DX: Director's Cut and in the PC, Nintendo 3DS, and on the PlayStation 2 and Xbox editions of Sonic Mega Collection Plus. The game features isometric 3D gameplay similar to Sonic 3D. Sonic and Robotnik are the only characters in this game. Sonic Labyrinth was also released on the Nintendo e-Shop for the Nintendo 3DS's Virtual Console on 28 June 2013.


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... Not THAT bad?
Just pretty damn slow. That's really the biggest problem with the game, you HAVE to use the spindash to move around, otherwise you're not going anywhere anytime soon. If you could walk at a normal pace, this would be a fun little way to pass the time when you're waiting at the doctor's or something. (It's REALLY funny that there's a lore reason for the slow movement, though.)

"Oh but it's so easy to get lost!" ... It's a labyrinth bro

I think I'm one of the only people who doesn't hate this game. It's not good and that final level is awful but honestly some of the early stages are kind of fun to speed run with spin dashes.

Si me dijeran de cómo se vería el infierno, inmediatamente me imagino los laberintos de este juego asqueroso...

Beaten on the GG2SMS patch (yes, with all that junk on screen)

My family's moved house two days ago on march 15th 2024, and amidst the memories I had in that other home, fights between my family and all that, I remember waking up early as a kid to go boot up Sonic Gems Collection on the PS2. I even remember trying to beat Sonic Triple Trouble in that collection, the game in which the character I have as a pfp originated from (this pic goes hard, feel free to screenshot) before going to an english exam in the morning and not being able to beat Tidal Tempest Act 2.

And yeah, among all those Game Gear titles there were two that didn't caught my attention so much as a kid, Tails' Skypatrol, which as an adult feels like an unrelated game with weird characters with the character slapped on it; and this one, which sadly feels like a special stage stretched to a whole game, bizarre just for the sake of being bizarre (oh, and with some epilepsy inducing special effects), but damn if I didn't enjoy most other things in that collection as a kid.

With the house no longer of our property, even with the posibilty of being destroyed, at least I hope this review and some videos I recorded in there keep the memories alive.

This game is not good. The small screen makes getting lost incredibly easy, and the level design is incredibly confusing. The perspective makes the bosses a nightmare. Don't play this game, it may even give you a seizure, or worse a headache.