Sonic Racing

Sonic Racing

released on Sep 19, 2019

Sonic Racing

released on Sep 19, 2019

A port of Team Sonic Racing

This is the mobile (iOS) version of Team Sonic Racing, with differences in gameplay and content. "Sonic Racing is inspired by the critically acclaimed console title: Team Sonic Racing. It features Artificial Intelligence-controlled team members, new tracks, and a number of unlockable characters. The road is yours. Take it now! - 15 tracks split across 5 Zones - Build your ideal team from 15 characters from the Sonic universe - 15 spectacular power ups (Wisps) to help overcome rival teams and get ahead - Practice mode, online multiplayer with global matchmaking, private races with friends - Event participation will grant rewards - Challenges will allow even more rewards!"


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This is literally just Sonic Forces Speed Battle except they're in cars now.

I managed to get a free trial to Apple Arcade specifically to try out Sonic Dream Team. After finishing it I thought to myself, "Yeah might as well", and played a bit of Sonic Racing before I went and cancelled it. Good thing I decided to do this too, because...woof, this ain't much of a game I'll tell you that much.

I've already said it in the intro statement but Sonic Racing really is just Sonic Forces Speed Battle again. Only this time, you're in a car. You collect and upgrade your weapons through lootcrates or by the tickets you earn, you progress by racing and unlock new characters and tracks by gaining trophies (though for a huge chunk of the game you're facing nothing but bots), and the gameplay is very, VERY simple. It's a weird mishmash of a typical watered-down mobile racing game and trying to cram Team Sonic Racing's teamwork mechanics into an experience that cannot take advantage of it. Slipstreams, Skimboosts, Item Transferring, etc are not universal mechanics anymore; instead, they're single abilities given to individual characters you can add to your team. Even if you wanted to try and effectively support your allies like you could in TSR, you can't, because the AI in this game is genuinely dumb as rocks and the mechanics are too simplistic to be engaged with dynamically. As far as I'm aware, you can't even fire items backward. Not helping things is the track design being so laughably basic to accommodate for the fact that this is a mobile game.

This is better than Mario Kart Tour at least, but that's not exactly saying a whole lot now, is it?

WHY THE F IS THERE A MOBILE PORT OF THIS?

so barebones is not even funny, i played for a few hours and i feel like i've done everything there is to do

At first I was having fun playing the game but I noticed that you’re playing the same races over and over to grind. I’ve unlocked all the leagues except for the last one. They’re unlocked by collecting enough points. Your weapons are also made stronger by grinding for currency. You can do challenges to earn more currency. You can think of playing with certain characters or weapons. This is basically the game. Only races to earn points/currency, hence the grind. You can’t select the stages and there’s no variety like with other Sonic racing games. It was fun while it lasted.

is it wrong that i like this more than team sonic racing?

a bit boring tbh. also, my apple arcade subscription expired.