

A remake of Spelunky Classic
Spelunky (also known as Spelunky HD) is a remake of Spelunky (now known as Spelunky Classic), an open source indie platformer video game created by Derek Yu and originally released as freeware for Microsoft Windows. The player controls a spelunker who explores a series of caves while collecting treasure, saving damsels, fighting enemies and dodging traps. The caves are procedurally generated, making each run through the game unique. Spelunky is one of the first examples of a roguelike-like, borrowing concepts from the roguelike genre, and was the influence for many later roguelike-like games.
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Spelunky is one of the most psychotic games I've ever played, which is why it's officially third place on my mental list of "roguelikes I actually enjoy quite a bit". Dying to every obstacle and enemy is part of the learning process at the beginning of your journey, and the same applies to the latter end of your journey, for similar and entirely different reasons. The funniest part is that I can't really call any particular death unfair; it's almost always the consequences of your own actions, no matter how chaotic your downfall is. Spelunky doesn't mind if you don't dwell on your demise either, one button press on the results screen and you're straight into another run. That's how they getcha. Go for another run. You might die instantly, or you might go all the way. Discovering playground rumor-tier secrets, angering shopkeepers, sacrificing damsels to Kali; it's all in a day's work for Spelunky guy.
Perhaps I was just too late to this one, but I didn't really get it. It's fine, but nothing special, although it seems I'm in the minority with that opinion.
the only good rogue-like. i adore this little thing
Dope
Spelunky was a random, surprising adventure for me that I played with my friends. I still need to play the sequel, because the first is an outstanding adventure. 8/10
Fun to be had