In Spider: The Video Game you control a spider that has been implanted with a neural transmitter port, cybernetic legs, and weapon accessories. You begin at a sector map which functions as a blueprint of the research laboratory which you must explore. In order to clear a level, you must collect a required number of microchips. You must also find exits in each area in order to advance to the next level. The spider is always equipped with a Slasher leg and webbing, and he is capable of enhancing his fighting ability with weapons by collecting power-ups. The weapons include homing missiles, flame throwers, boomerangs, and electro-beams. You'll need these munitions to defend yourself against other spiders, cyber-rats, toxic green frogs, and other laboratory pests in this 3-D side-scrolling platform contest.
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This review contains spoilers
It's a video game. They didn't train a real spider to do this stuff man. And the actual game is just okay.
You play as a spider who recently had the brain patterns of it's creator put upon you moments before he was shot down and carried away my a company who want to steal his technology. The headset his fused to his head so you need to save him before they cut off his head, killing him!
You have to travel through all kinds of dangerous areas to chase the kidnappers and fight against the huge number of other cyberised pests that keep leaking out of the box that was damaged in the attack.
In this platformer, you can jump, walk on walls and use your web to descend, but the most fun are the upgrades such as changing your blade-leg for a boomerang, flame thrower, electric zapper, gas speakers, mines and other fun upgrades that colour the spider, making them covered in metal.
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