Star Citizen

released on Aug 30, 2013

Star Citizen is a sandbox open-world MMO "SpaceSim" by Cloud Imperium Games. Explore the 'verse, fight, trade, and more when you play Star Citizen!


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Unique game with enjoyment limited by performance and bugs. Gameplay loops you would find in other space sims, but executed with the biggest scale in a first-person game. Graphical quality was jawdropping when I purchased in 2017 and still looks great even as other engines leapfrog it in technology. Snow builds up on your ships and armors, facial tracking gives your character complex expressions with just a webcam, you go from admiring a planet in full orbit to staring at a texture on a city floor with the same level of fidelity, without any loading screens. Star Citizen has things that other games don't and won't have.

Overall, the vision and promise of this game keep it funded and keep it worth checking out periodically. As development progresses, my play sessions grow longer and longer, and this game will probably soon turn a corner and end up fully justifying its cost. Even after all the obstacles it has faced and promises it has broken, I can't hate on this game.

CryEngine tech demo with $40,000 microtransactions.

est-ce que je dois vraiment me prononcer ?

The most crowdfunded game in history. In development for over 10+ years. Broken promises.

And yet. There’s something amazing here. Incredible sound design, physics, universal traversal with zero loading screens, incredible graphics, faces and flight model. The best space sim on the market, and one of my favorite games to keep an eye on.

walk around a planet for hours at 20 fps??? YES, SIR!!!! 15 MORE YEARS OF DEVELOPMENT, PLEASE!!!!!!