Star Ocean: Till the End of Time

released on Feb 27, 2003

Released as "Star Ocean 3: Till the End of Time" in 2003 by Enix before they merged with Squaresoft, the game was re-released under the name "Star Ocean: Till the End of Time" as a remastered version by Square Enix in 2004.


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Easy contender for my top 10 of all time, my 3x3, etc. I can play this game over and over through the years and never get bored.

Just don't play it on PS4/5. Horrible game breaking bugs in certain areas that hard crash the system. Very unfortunate, but that's just how it is.

a game carried by its battle system. im not sure if ive felt this way about a game's story before but its definitely something. but holy fuck the music. and battle system. this shit blew my mind as a kid, fayt leingoat is consistently on timing

would've been a 5 if it had a good story. if you play the game for the battle system and ignore facets of the story you WILL love this game if you like fast paced action RPGs

Such a unique game. Innovative combat, amazing music, amusing characters, and addictive gameplay.
I think every JRPG enjoyer needs to try this game at least once.

The PS4 version adds widescreen support, trophies, and HD visuals to an already incredible PS2 RPG classic. It has one of the most satisfying battle systems in the series and a killer soundtrack, though the finale is pretty polarizing amongst series fans. Some would say the PS2 era hasn't aged gracefully but you could still play this for the first time in 2024 and have a great time if you're a fan of the genre.

This game really didn't age well, but I think even if I'd played it at the time I wouldn't have liked it too much. The 3D looks pretty bad compared to other PS2 games, the voice direction is terrible, it often sounds like the actors don't even know what's happening in each scene as they read the lines. The game doesn't at all signal to you what you're supposed to do to progress the story. The best I can say about it is that the combat is sorta fun I guess.

Star Ocean 3 became my favorite game after the first time I played it, as it gave me a unique feeling that I had never experienced before. It is, without a doubt, a fun game, full of content, which made my teenage self invest countless hours in it.

Playing it again this time, I can sum up the game in one word: 'identity'. Compared to SO2, the game introduced several new ideas, such as MP Death, a party with 3 members, a vastly different Item Creation system, map progression, and some incredibly creative and dynamic dungeons. Additionally, the game has a somewhat odd and unattractive graphical style, which, in some way, makes it unique as well.

I wanted to write something deeper about the story, which is the main highlight of the game, but it's simply IMPOSSIBLE without spoilers. All I can say is that the famous twist and the ending are incredible. There will be people both liking and disliking it because the game challenges you to get frustrated and that's okay. I understand those who demand better writing after the plot twist; I don't think it's bad, but I also believe it could be improved in certain aspects, a lot of this indicates that there were certain limitations in development (who knows, perhaps this will change in a possible remake).

In conclusion, it's an incredibly brave game that made a significant impact on my life and continues to do so. It's my favorite game, and probably, that feeling won't change till the end of time! (:D)