StarCraft: Brood War

StarCraft: Brood War

released on Nov 30, 1998

StarCraft: Brood War

released on Nov 30, 1998

An expansion for StarCraft

In the distant future, the newly formed Terran Dominion faces the arrival of two hostile alien races: the savage Zerg and the enigmatic Protoss. Gather resources and expand your forces to lead them to victory. The only allies are enemies. The only choice is war.


Also in series

StarCraft II: Heart of the Swarm
StarCraft II: Heart of the Swarm
StarCraft II: Wings of Liberty
StarCraft II: Wings of Liberty
StarCraft: Retribution
StarCraft: Retribution
StarCraft: Insurrection
StarCraft: Insurrection
StarCraft
StarCraft

Released on

Genres


More Info on IGDB


Reviews View More

It's probably been surpassed by now in many eyes but this Expansion, wow

There were like 6 missions where I had to cheat in infinite money in order to win, but I had fun.

Harder than the original part, I could only complete the first campaign

How expansions should be done. Amazing story continuation, stuck with me for years. Amazing game.

StarCraft: Brood War, a game etched in my childhood, was briefly revisited, revealing its strategic brilliance and iconic Zerg rush tactics. However, the restrictive rules on playtime prevented a more in-depth exploration. I call for a change in the selection process and a commitment to playing each game for at least one hour to add a new layer to the gaming experience. Breaking free from the constraints, I declare a MOO MOO revolution! The demand for a cow level in each game echoes the sentiment for a fresh and udderly unique gaming journey. Move over, Madman Mackola – it's a MOO MOO world now! 🐮 I hereby grant StarCraft: Brood War a hopeful 7.5 out of 10, anticipating fuller exploration in the future.

I'm lumping in the whole StarCraft experience here. I mean, what a masterwork! This is one of the most finely tuned RTS games ever. It has a phenomenal single player campaign, excellent online multiplayer, and even spawned an entire separate genre of games thanks to Aeon of Strife (which became DotA for you youngsters). This is a game you can spend hours in and never get bored of, and it has just enough going on to be challenging without the gameplay getting too overcomplicated. It was a defining moment for strategy games, and may very well be the best work Blizzard has done and will ever do.