Street Fighter IV: Champion Edition

Street Fighter IV: Champion Edition

released on Jul 06, 2017
by Capcom

Street Fighter IV: Champion Edition

released on Jul 06, 2017
by Capcom

A new warrior has entered the ring! Take control of 25 world warriors and test your mettle against players from around the world. Street Fighter 4: Champion Edition perfects the winning gameplay formula by offering higher resolution graphics, three new characters (Poison, Ibuki and Dudley) wide screen support for newer iOS devices and a host of updates and refinements. Long time Street Fighter fans can jump into the action and have an instant familiarity with the controls. For more casual players Street Fighter 4 features numerous settings and tutorials that put you on the path to victory. Fight as 25 Street Fighter characters (three new characters and six more coming as free updates) Higher resolution graphics and wide screen support Intuitive virtual pad controls allow players to execute full move sets including Unique Attacks, Special Moves, Focus Attacks, Super Combos and Ultra Combos Take your game to the next level with a MFi controller like the Gamevice Battle head-to-head against players from around the world via Wifi Single player “arcade” and multiplayer modes. Unleash super moves with a tap of the “SP” button. Four levels of difficulty. Initial launch included new characters: - Poison - Dudley - Ibuki Later, additional characters were added in free updates: - Guy - Gouken - Evil Ryu - Elena - Juri - Rose - Dan (Android Only)


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I have yet to play the original Street Fighter IV, but this version of the game, bite-sized as it may be, has convinced me that the console version of the game's got to be pretty cool.

This game's release date is listed as 2017, but it seems as though it's the latest version of a 2011 port; for 2011 iPhone standards, it's adorable to see Capcom do a semi-modern equivalent of those GameBoy Advance ports of fully-fledged console games. The game's graphics are low-spec, and I admit that I thought the game would be lame solely judging it off YouTube footage. However, the spirit of Street Fighter is fully intact, perhaps in spite of the pre-rendered, 30fps presentation.

The controls seem to be a predecessor to Street Fighter VI's Modern controls. You can do motion inputs if you want, but the option for simplified controls was helpful to me, considering the touch screen was prone to misinterpret a fireball input for a dragon punch input from time to time. (To boot, it seems like there's no controller support. A minor setback for my needs, but still a setback nonetheless.)

The multiplayer is serviceable. There's lengthy wait times for online, which is natural, but when I do get matches, I tend to enjoy them pretty consistently. However, there seems to be no option for local multiplayer, which is a bit of a shame. Despite the simplifications, Street Fighter remains an exciting and satisfying test of skill.

I won't eagerly push you to play this, especially considering the fact that there are other, more intricate ways to enjoy Street Fighter action in your pocket, but I paid $3 for SFIV:CE and do not regret my purchase. This is definitely going to be my personal option for refining my neutral game whenever I happen to be on a work break or riding the bus.

Muito bom, dava pra matar aula e gente ao mesmo tempo

okula nasıl olsa geç kaldım diye random bi apartmanın önünde bile oynadım seni. kontrolleri mobile göre rahattı zaten karakterlerin çoğunu seviyorum. öyle orda burda boş vaktimde sürekli birkaç el atardım. arcade modunu da ilk kez ibuki'yle bitirince kendisiyle aramda büyük bir bağ oluşmuştu.