Summer Catchers

Summer Catchers

released on Jul 16, 2019

Summer Catchers

released on Jul 16, 2019

Summer Catchers is a road trip arcade game with adventure elements about a northern girl and her epic journey to the South and summer warm.


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who is this game even for?
who would want to play an endless runner reliant entirely on the RNG giving you the right one-time-use cards that you need to buy every run?
the art is alright I guess? but with a plot and gameplay this thin I don't see any point in getting into it when I could be playing anything else.

This game was a somewhat impulsive winter sale purchase, and I wasn't sure what to expect going into it. I ended up absolutely adoring it.

Summer Catchers is full of charm. The characters are mostly two-dimensional, but fill their role perfectly for this kind of game. The humour is fun and the main character is easy to root for. The gameplay has a learning curve, but I found going back and replaying earlier worlds considerably easier than I did on my first play through.

The art and music is what elevates this game to another level. It is beautiful. It explores beautiful moments alongside more eldritch, scary experiences, and they're all treated with the same kind of care and beauty. The soundtrack is one I could find myself listening to often in my free time. I looked forward to each new area, excited to see what they had to experience.

Though I struggled with the gameplay at first, there were no punishments for setting it at an easier difficulty. I found my skills grew as I played and explored new strategies. Some of the bosses were genuinely challenging, and I grew frustrated once at one. It turned out this was because an item wasn't explained very well, and upon realising this, I found the game much easier going forward.

I also found myself engaged with the story. There were moments that made my heart race, the final boss battle being one. I love how connected the world is. Looking back and realising how much of the future game had been shown to me off in the distance was incredibly excited.

And though I usually dislike the type of ending this game had, I feel like the foreshadowing and storytelling throughout the game led up to it well. It was expected, rather than a surprise from nowhere.

This is definitely a game I'd recommend to others.

É um runner diferente com muitos elementos legais que poderiam ter resultado num jogo muito bom, mas erra em tantos detalhes, infelizmente. Eu gosto de jogos com progressão e com coisinhas pra ir desbloqueando. O mundo e os eventos novos foram o suficiente para me manter jogando, porém em um determinado momento só decidi terminá-lo por curiosidade da história (o que não valeu NADA a pena).

De pontos negativos:

- O elemento de RNG dos itens é frustrante, muitas vezes eu sentia que perdi uma corrida por azar, não por erro;
- O jogo é longo demais, chega uma hora que parece que você ta perto do fim, mas não acaba nunca. Inclusive, eles devem saber disso, pois a sua personagem fala de desistir e um NPC diz que "só falta mais um pouco, continua";
- O lance da aleatoriedade dos itens e da dificuldade ir aumentando vai deixando o jogo muito difícil de um jeito ruim. Mudei pro modo fácil lá pra metade, para passar menos raiva;
- A história tem uma conclusão que me deu raiva DEMAIS.

De pontos positivos:

- Arte bonita;
- Gosto da jogabilidade, apesar do RNG dos itens. Foi um bom jogo pra me distrair e passar um tempo sem pensar em nada;
- Os eventos em cada mundo são legais;
- Tem momentos com os NPCs que são genuinamente bonitinhos;
- Puzzles e jogabilidades diferentes no decorrer dele (tipo uma hora que tem um mini game de ritmo). Apesar que esse é um elemento agridoce, pois essas interações só te dão uma chance de acertar, não tem como retornar a elas, e é frustrante falhar.

Enfim, eu queria ter gostado bem mais, tem muitas ideias boas nele e sinto que com uns ajustes dava para ter sido um jogo muito melhor. Mas valeu a jornada no fim das contas. Vale pegar pelo Play Pass do google, não gastem muito dinheiro nele não.

*jogado no android, não tem a opção aqui por algum motivo.


What should be a really easy recommendation as a neat game about a girl who wants to go to da beech with some great art direction is hampered by gameplay that's 100% weird ass weighted RNG mechanics.

If you're gonna play it, just drop it to easy and fight through the RNG.