Summon Night 5

released on May 16, 2013

Summon Night 5 is a tactical role-playing game in the Summon Night series of games. The game involves the player moving characters in a turn based fashion across a large grid from an adjustable isometric perspective. At the beginning of the game, the player can chose to play as either a male or female protagonist, and chose from 4 separate "Cross" (partner) characters. Which combinations are selected affect both the dialogue and story progression, leading to eight separate paths to take through the game. The world of Summon Night changed dramatically for this entry. Now the medieval setting changed completely to a more contemporary world mixed with many of the other cultures and tribes already present in other Summon Night games. The stage for this title is the city of Savorle, a model city in this new era where people from all the different world can coexist.


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The fishing minigame is really good but everything else is painfully generic. Combat is pretty decent and accessible but it really feels like your character progression drops off at a certain point and the combat becomes less positioning and growth based as it is spammy.

Summon Night 5 é só o jogo mais genérico de sempre

I really don't know how to feel about this game. The dialogue is so bad, the villains suck so much, the battle system is so lame, and the enemies on the map are a pain. The ost is great though but everything else is not.

SN5 is another significant upgrade to the series (that acts as the basis to the PSP versions of 3&4 which i absolutely love) with the addition of a customizable skill system and a revamped brave clear system, battles here have a much smaller scale than usual but the strategy is still there.
Story takes place centuries after the previous games and it's interesting to see small hints on what has happened between them, as well as some minor callbacks to said games.
Gotta hand it over to Gaijinworks for their good job at the localization, the witty dialogue helped making a more charismatic and memorable cast of characters, and while the cast itself is rather small the strong chemistry and interactions between these characters is what makes them the best part about this game.
Sadly, it drops the ball around the halfway point where the plot devolves into a "chase the big bad guy" scenario with little to no real depth, and the maps start to become overwhelmingly tedious.

didnt have to use google translate and my small ass brain to figure out what was going on, not the best summon night but its in english and is still pretty fucking fine