Super Mario 64 PC Port

released on May 01, 2020

A mod for Super Mario 64

Super Mario 64 Port is an unofficial version of Super Mario 64. The game originated from a recreation of the Super Mario 64 source code, a result of the Nintendo 64 Decompilation Project. The game needs to be compiled in order to be played, being like the original game, but with technology enhancements and an all-new coding. Like a mod, the player still needs to have the original game to have its assets built in the new code (which is important to note, as distributing the compiled game on the web is copyright infringement, but the source code, created from scratch, isn't). Having a new and understandable code in C, the game can be modded with less effort. A Windows (and Linux) version (with native 4K resolution, 60 FPS, widescreen and XBOX controller support) was released in 2020, gaining popularity and a modding community.


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Shout out to adderall for allowing me to focus on this game so hard I beat it in one sitting

Shigeru Miyamoto, You Fucking legend How did you come up with this!?

Revivió la escena del moding del 64 y expandió el horizonte para crear cosas nuevas e interesantes con el juego base

Muy divertido si lo juegas con el modificador de knockback y con amigos, una experiencia por la que todo el mundo deberia pasar al menos una vez

I played this with a mod that lets you play as Mega Man X.
8/10 better than playing Mega Man X7

The best way to experience the classic. While this game has aged in many aspects, the good more then makes up with it. Running through the open sandboxes and combining different moves to collect stars is a blast even to this day and anytime I start a playthrough I can't help but beat it in that sitting. A must play for any platformer fan