Super Mario All-Stars

Super Mario All-Stars

released on Jul 14, 1993

Super Mario All-Stars

released on Jul 14, 1993

Super Mario All-Stars is a compilation of remasters for the Super Nintendo Entertainment System. It enhances Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3 and Super Mario Bros.: The Lost Levels with an added on-cartridge save feature, updated graphics and sound, and an additional "battle game" for Super Mario Bros. 3. It is also the first time that the original Japanese Super Mario Bros. 2 was released for the western public.


Also in series

Super Mario Bros. 3
Super Mario Bros. 3
Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels
Super Mario Bros. 2
Super Mario Bros. 2
Mario Is Missing!
Mario Is Missing!
Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins

Released on

Genres


More Info on IGDB


Reviews View More

Super Mario All-Stars is a nostalgic blast for any old-school Mario fan! It's a revamped collection of Super Mario Bros. 1, 2, 3, and The Lost Levels, with updated graphics and sound that still hold up today. The classic gameplay is just as fun and challenging as ever, and it's amazing having these all on one cartridge. While it lacks the bells and whistles of later remasters, Super Mario All-Stars is a must-play for anyone who wants to experience the roots of Mario magic.

So insane that they updated Mario Bros 1, 2, 3 AND Lost levels. This is easily the best way to play the classic NES Mario games. The only thing holding it back is that it's not the version that has Mario World included with it but other than that it's basically a near perfect collection.

Collection of four classic 2D Mario games with new graphics!

one of the best collection of games of all time

I'm generally not a fan of remakes/remasters that do essentially nothing but change the artstyle for no reason. Yet, despite some unfortunate missteps (W6-3 in SMB1 and many W8 levels in SMB3 are no longer monochrome), I do actually prefer the aesthetics here. The arranged music by Soyo Oka is excellent as well.

The only real flaw for me is how the brick physics work in SMB1/LL. In All-Stars, hitting a brick block as Super or Fire Mario will cause you to jump through it instead of rebounding. It's not game-changing, but it feels a bit awkward and forces you to wait longer before hitting more blocks. Luckily, there's a patch that fixes this. There's another patch that restores SMB3's Famicom difficulty, where getting hit while powered-up always reverts you to Small - highly recommended. These patches work with both All-Stars and All-Stars + SMW.

Ultimately a pointless remake, but nonetheless my preferred way of playing the original Mario games.