Super Mario Bros. 3, the third entry in the Super Mario Bros. series and Super Mario franchise, sees Mario or Luigi navigate a nonlinear world map containing platforming levels and optional minigames and challenges. The game features more diverse movement options and new items alongside more complex level designs and boss battles.
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Is this normal that this game is more original that all the other 2d Mario games, with maybe the exception of the 6 golden coins? The level design is great (except in world 3, this one can die) has the best level theme of the franchise (except maybe Galaxy) still control like a dream, has the best overvariety of powerups and way to use, introduce the map (even tho he still to alex kidd lol), and can i say that the graphism kind of hold up today? This games is still almost flawless more than 30 years later, its truly mind blowing
Following review for the 3DS Virtual Console release.
Overall this game is pretty impressive for an NES release - the art and colours really pop here and the sound, level and overall game design is really top tier for the console. But as others have stated, it still has some of the hallmarks of an unfair NES game that's just not fun at times.
Easily the best of the NES Mario Bros. games
Despite this game being extremly ahead of it's time, it is still plauged by NES era horseshit. Why the fuck would anyone want to play a level where all you do is see pipe animations or fuck it lets hide a switch on a block noone would think to break with no visual clues. Good game though.