Super Mario Bros. 3

released on Oct 23, 1988

Super Mario Bros. 3, the third entry in the Super Mario Bros. series and Super Mario franchise, sees Mario or Luigi navigate a nonlinear world map containing platforming levels and optional minigames and challenges. The game features more diverse movement options and new items alongside more complex level designs and boss battles.

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The very best for the first Mario trilogy, absolute classic and very fun to play.

What can be said about the Mario game that birthed its series’s future? That it took the original’s arcade setup and turned it into a canvas of impeccable level design, boundless creativity, and point-precision control? That it codified almost all things about Mario till the time of this writing, down to which theme of worlds regularly happen in which order? That Miyamoto refused to recognize it as an achievement even as the best he could think of for a followup was this game’s copied homework? Mario 3 was a toybox of infinite lights. What better praise can it get than that, even thirty years on, we are still happy to play with what we found inside?

Better than 2 but worse than 1. I swear i must of started with the only good mario game on the ds.

this is by far the most influential 2d mario game and i see why, however i do not like this game as much as the first one, although i do believe overall it is an improvement, the games new variety of power-ups are fun, the game looks pretty nice, and its got a great soundtrack, i just think some of the levels are really lame and this started the autoscroller trend which is extremely prevalent in this game unfortunately