Super Mario Bros.

Super Mario Bros.

released on Sep 13, 1985

Super Mario Bros.

released on Sep 13, 1985

A side scrolling 2D platformer and first entry in the Super Mario franchise, Super Mario Bros. follows Italian plumber Mario as he treks across many levels of platforming challenges featuring hostile enemies to rescue Princess Peach from the evil king Bowser.


Also in series

Mario Bros.
Mario Bros.
Mario Clash
Mario Clash
Punch Ball Mario Bros.
Punch Ball Mario Bros.
Mario Bros. Special
Mario Bros. Special
Mario Bros.
Mario Bros.

Released on

Genres


More Info on IGDB


Reviews View More

if you think this game “plays weird” and don’t get the hype i beg you to play 5 other NES platformers then come back, relax, and feel the lushness of the first true strand type game.

super mario bros is not the primordially simple jumping game it is often introduced as. platformers had ages to mature in the hypercompetitive arena of the arcade throughout the 70’s and early 80’s. aside from its understatedly elegant aesthetic, the ambition in SMB is in the elevation of movement from merely a mode of traversal to a gymnastic, expressive activity.

megaman, simon belmont, and ryu hayabusa are all transparently simple state machines— the amount of possible actions they can take is finite and countable. super mario bros did not invent momentum in platforming, nor was it the first to leverage the additional complications that a more involved system of movement entails. the friction between the player avatar and the ground. the acceleration from a dead stop to a full run. the short moment after taking your finger off the jump button before the character truly starts to fall. all the little intricacies and details compound to make mario a much more expressive vessel for a player to inhabit. what sets SMB apart is that the movement is honed to the extent it becomes even more natural than the comparatively simple systems of the above games.

mario’s body doesn’t literally move like the human form does, but negotiating the balance of a jump in mid-air, trying to establish steady footing on unhelpful terrain, and wheelin and dealing with newton’s first law in general is central to the human experience. in super mario bros, nintendo squarely refocuses the platformer from a cabaret of obstacles to a celebration of acrobatic motivity

and so, it became the bedrock upon which their castle was built

Super Mario Bros. is iconic for a reason! It's a classic platformer that set the stage for so many games to come. The levels are creative, the music is instantly recognizable, and that feeling of finally stomping Bowser is pure joy. Of course, it's got its flaws – the controls can be a bit slippery, and it's definitely showing its age compared to modern Mario games. But as a piece of gaming history and a whole lot of nostalgic fun, it's still a blast to play.

It's the grandfather of video gaming - but much liek the beatles, it has been outdone since many times over, and is only held in such reverence due to its status and legacy. Nevertheless, everyone should play through and experience this classic at least once.

this is a certified hood classic

overrated af, hollow knight is much better

I suck massive balls at this game