Super Smash Bros. Brawl

released on Jan 31, 2008

Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series and the follow-up to Super Smash Bros. Melee. This edition introduces super attacks referred to as final smashes: activated by destroying smash balls, these feature powerful and often unstoppable attacks, regularly introducing a major transformation of the character. This edition also introduces a brand new adventure mode in The Subspace Emissary which is a side-scrolling adventure in the style of a platformer. It retains all basic mechanics of the Super Smash Bros. series, such as a damage meter, stocks, and Smash-style attacks.


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El mejor puto juego de peleas, cuando vi el anuncio en la televisión por el 2008 y vi que Mario se peleaba con Sonic, Link, Donkey Kong, etc... Ese dia en mi casa se produjo tal terremoto de emociones que desperté a un dios antiguo y ahora sucumbí a la humanidad a una era de oscuridad, guerra y hambre.
De mis juegos favoritos

This game has a special little place carved in my heart. Even with it's flaws I feel like it has something (subspace) about it no future installment will ever be able to live up to.

Got me into the series. in retrospect tho, not the greatest

Ojalá vuelvan a sacar un modo historia como este.

El peor Smash jugablemente, pero el mejor modo historia.

i always make my pilgrimage back to brawl every couple years and realize that really the actual game is in the solo modes. classic mode is just so fun. i used to grind break the targets with every character. and subspace is subspace. maybe its cause i put so many hours into comp melee and ultimate that i cannot stand the floatiness of brawl 1 on 1's. still the goat anyways