Super Smash Bros. Brawl
released on Jan 31, 2008
Super Smash Bros. Brawl is the third installment in the Super Smash Bros. series and the follow-up to Super Smash Bros. Melee. This edition introduces super attacks referred to as final smashes: activated by destroying smash balls, these feature powerful and often unstoppable attacks, regularly introducing a major transformation of the character. This edition also introduces a brand new adventure mode in The Subspace Emissary which is a side-scrolling adventure in the style of a platformer. It retains all basic mechanics of the Super Smash Bros. series, such as a damage meter, stocks, and Smash-style attacks.
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Campaign went super hard and the regular game mode was really good.
Forever one of my favorite video games to ever touch earth, brawl truly has such a special place in my heart I will always be a brawl dick rider as long as I exist on this earth and I am not ashamed of it. I’m probably biased as hell towards this game because it was my first smash game and one of the very first video games that I ever played but holy shit this game makes me so incredibly nostalgic, brawl will always be remembered as having the best ost out of all the smash games. Nothing can ever top brawl’s main theme and final destination, the latin vocals are beyond perfect and transcendental. I fucking love everything from this game from the more dark rough art style to the stages and to the roster and the ost, but I think what we all can agree on being the strongest and most iconic part of brawl is of course subspace emissary. To this day I am still impressed and speechless with the intricate story that the cutscenes in subspace emissary were able to portray and narrate despite there not being a single spoken word of dialogue throughout the cutscenes. And just seeing all of your favorite characters from different universes and franchises interacting is just fucking amazing. I will never forget how much fun I had completing subspace emissary for the first time in third grade, coming home to play it every single day, and how proud I was of myself when I beat Tabuu. Brawl has some of my favorite bosses ever and some of the most memorable bosses ever, with Tabuu being one of my favorite final bosses of all time. Tabuu is genuinely such an impressive bossfight that is definitely on the much more harder side of bosses that I’ve encountered. Some of the clearest memories I have of my childhood are tearing up while watching that one Ness and Lucas subspace cutscene, as well as obsessively rewatching the trailers for snake and sonic. I played this game so much with my brother, cousins, and friends. I hold those memories so dear to my heart—it was always our tradition whenever my one cousin would come over to spend the night for him, my brother, and I, to do tournaments on brawl with specific rules set in place every time. I remember we would always have so much fun betting on which CPUs would win each match based on the level match ups. Those were seriously some of the best times of my childhood and I’d do anything to bring them back. Brawl is so important to me not just because it’s one of my beloved childhood games, but also due to the fact that it introduced me to so many other video game characters and franchises at the young age of 6-7. I love this game endlessly and its forever engraved into my heart.