Survivor.io

releases on TBD
by Habby

Dangerous zombies are attacking the entire city! The city is in peril! Awakened by the trial of dreams, you've no choice but to take on the heroic mantle of saving the city! As a human warrior with unlimited potential, you and other survivors will have to pick up your weapons and battle these evil and dangerous zombies!


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Embarrassingly mindless gameplay even for a game meant for killing time. Also addicting, which is not a good combination to have

fun time waster for when you have like a half-hour to kill

Best mobile a.s.s. game and vampire survivor-methadon.

Now after playing it about a year, have milked all the freemium potential out of it.
Tried ignoring all of the random additions such as fishing or Spongebob minigames. Now that the progression has slowed down too much and I am not really getting my dopamin kicks out of it anymore, It leave this app companion behind, on lvl 65.

Pretty fun little indie game with good gameplay depth and just the right amount of challenge to keep you coming back if survivor games are what you're into. The annoying energy/cooldown system and some microtransactions keep this from being a better game, though.
Still quite fun for brief play sessions.

What if Vampire Survivors had minging mobile F2P gimmicks in it? What if I punched myself in the head repeatedly? What if, what if?

So I regularly download the Number 1 game on the app store regularly and this was it idk at the point of writing this like 9 months ago but at the time I knew of Vampire Survivors but never played it. So this was my first taste of "Bullet Heaven?" (I fucking hate the name) games. And it was really cool, I loved the grind of this game, they made you feel ultra powerful but it felt like a chore. After the first like week or so I would check in do a daily and be like "I'm not having fun with this" and like would level up my weapon and eventually after a month just gave up, maybe it's because of the mobile aspects but it just didn't feel good.