SWAT 4: Gold Edition

released on Apr 04, 2006

SWAT 4 Gold Edition includes the critically acclaimed SWAT 4 and its exciting new expansion pack, SWAT 4: The Stetchkov Syndicate. Lead a SWAT team into dangerous situations with the goal of bringing order to chaos. The combination of these two games features 21 intense missions which take place in beautifully rendered environments.


Released on

Genres

Version

Gold Edition


More Info on IGDB


Reviews View More

After years of starting new campaigns and never finishing them, I finally saw the credits roll on SWAT 4!

And it kicked total ass, I'm not going to pretend this is a perfect game by any stretch of the imagination but by god if it isn't one of the most intense, consistently gratifying shooters I've ever played. The SEF mod also vastly improved my experience, and while I wish it didn't move the original mission structure around, the progression of the missions still felt like a satisfying climb in terms of mission difficulty.

The environment, sound design, and high stakes make this one of the most memorable shooters you'll ever play. Every corner holds danger, the darkness that permeates through the levels is constantly grabbing at you, and there's plenty of times where I nearly jumped out of my seat.

I do really wish the gun play and weapon animations were more on par for 2005, and my Squad would occasionally die in hilariously stupid ways, but otherwise SWAT 4 kicks total ass. The gaming industry lost something truly special once Irrational closed their doors. Please give SWAT 4 a chance if you've ever had any love for Rainbow 6 or any other tactical shooter.

Primer shooter tactico que juego, es muy divertido cambiar de pensamiento de run and gun a ser calculativo y meticuloso con cada accion de que das, lo he jugado con el mod SWAT: Elite Force que modifica un monton el juego original. Cada mision se nota que esta meticulosamente creado con lore en los environments, es muy inmersivo. En cuanto a la IA ojala fuese mejor pero hace su apaño a veces no hace bien el pathing o tiran mal las granadas.

Ken Levine, you beautiful bastard, this very well might be the best thing you've ever created.

After seeing the launch of Ready or Not I felt like playing SWAT 4: Gold Edition.

It's a 2005 game and in the mechanics it shows, no aiming from the crosshairs and no way to eliminate mouse acceleration.

Fortunately there are mods on Moddb that modernize the game: Elite Forces, Elite Forces First Responders; Back To Los Angeles (you only need to install one of the three).

I am playing Elite Forces First Responders, which I recommend.

But the thing I wanted to talk about is the unsurpassed ability to convey the authenticity of the game setting through the use of spectacular level design.

É um pouco estranho resumir SWAT 4 como um jogo frustrante e divertido, mas não existe outra combinação possível, o nível tático presente no jogo deixa qualquer um nas nuvens, porém o sistema de pontuação e os próprios bugs gerados por ele acabam destruindo a grandiosidade e frustram aqueles que só querem algo do gênero.

Mesmo sendo um jogo desenvolvido no início da década de 2000, SWAT 4 possui um charme único e que por algum motivo acabou não criando raízes fortes o suficiente para estabelecer um novo nível no gênero de jogos táticos, essa é uma situação triste se analisarmos que com a tecnologia de hoje, as possibilidades de um jogo desse nível seriam assustadoras (e perfeitas para quem gosta daquele realismo).

Por isso, se você curte passar 1 hora em um único mapa só para perder graças ao último inimigo que se escondeu em uma porta, esse é praticamente um jogo obrigatório e o fato de não existir muitos outros só impulsiona a recomendação.