System Shock 2

System Shock 2

released on Aug 11, 1999

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System Shock 2

released on Aug 11, 1999

A first-person cyberpunk exploratory horror RPG and sequel to System Shock (1994) in which a soldier wakes up in the starship Van Braun in the aftermath of a disaster and finds himself in the midst of a conflict between SHODAN, the artificial intelligence antagonist of System Shock seeking mastery over humanity, and The Many, a flesh-based psychic hive mind led by the ship's corrupted AI.


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Look at you, hacker. Meat and bone playing a stone-cold classic of sci-fi horror.


I have stared into the face of the embodiment of man's hubris and listened to it relay the punishment for the reality of our foolhardy nature; a folly so grave that damning myself to hell a thousand times over wouldn't redeem but a sliver of my tarnished sense of self. Then I quickloaded my most recent save and did the same thing except this time I did a your mom joke


A LOOKING GLASS INVENTOU O SHITPOST


Still probably the reigning champion of audiolog storytelling. If you're willing to put up with tons of jank, this game is a really rewarding experience. Genuinely scary in spite of the techno. Like every game Ken Levine's worked on, it could have ended hours earlier. Deeply respect that this game ends on a shitpost


i did enjoy my time with this game even if i think it should have ended like 5 hours earlier