Tales of Phantasia

Tales of Phantasia

released on Dec 15, 1995

Tales of Phantasia

released on Dec 15, 1995

Tales of Phantasia is the first installment of the Tales series, and was released by Namco in 1995 for the Super Famicom. Released at the end of 1995, Tales of Phantasia is considered one of the crowning achievements for its time. It has graphics that push the console to its limits, an original never-before-seen battle system, and the addition of actual voices and voice actors. It is also the first and only Super Famicom game to feature an entirely original, vocalized theme song featured directly in the game.


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Genres

RPG


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Ce jeu est absolument magnifique, pour un jeu SNES les graphismes et gameplay sont TROP INCROYABLES WTF, c'est vraiment surprenant... Le jeu est tellement long aussi, ça m'a pris genre presque 30 heures, par rapport à Ys 5 qui m'a pris jsp 7 ou 8 heures (et j'aime bien Ys 5 aussi mais wow comment ils ont réussi à mettre autant de contenus dans un jeu SNES WTF ??)

Les seuls problèmes ont déjà été réglés dans les jeux Tales Of suivants alors c'est un peu injuste pour moi de les dire, mais bon, le combat est un peu lent par rapport aux autres jeux (à chaque fois qu'on jette un sort, le combat se gèle et c'est un peu chiant), le système de carte est merdique, et le protag est le seul perso jouable (malheureusement j'ai pas pu utiliser Arche...). Et Suzu est pas jouable dans cette version malheureusement :-( MAIS comme je l'ai dit, tous ces problèmes existent plus dans les autres jeux Tales. Alors c'est compréhensible, c'était le premier jeu (et la version SNES c'est la première version du premier jeu en plus)

Les persos sont sympas, j'adore Arche elle est trop mignonne, marrante, et elle est incroyablement OP. Non mais vraiment, je lui ai donné l'accessoire pour jeter des sorts plus rapidement et ça + Meteor Storm = OP... Elle est 100% mon perso pref du jeu. Kress et Mint je les kiffe aussi, alors que Chester eh bien... il a pas de character dev ou screentime dans cette version, et Klaas euhh je sais pas il est chelou. Le scénario j'avoue c'est TRÈS TRÈS BON ET DIVERTISSANT, wow ça m'a surpris car les jeux Tales Of un peu plus vieux j'ai pas kiffé leur scénario tant que ça mais ouah ! Et j'aime bien le côté voyage dans le temps

En résumé, c'est pas parfait MAIS si on considère que c'est LA VERSION ORIGINALE DU PREMIER JEU ALORS QUE C'EST UN JEU SNES, c'est pas loin d'être parfait !

the game was pretty solid and i think the story had a degree of depth, but nothing too crazy. it definitely shows its age in quality of life areas and dungeon design (especially encounter rate) but plays pretty well considering it came out 30 years ago.

it's pretty cool to see a game take place in the same universe as symphonia, even though that game out a while after. the time travel thing was pretty cool, and though characters lack a degree of depth, i think that's partly because they are actually like 3x3 pixels with mostly combat focus

Top 3 de JRPG's en el SNES, los personajes son supercarismaticos, la historia es buena y la jugabilidad excelente.

i played this as a kid and i renamed 'klarth' to 'blarth' and i couldn't stop laughing

Um dia decidi jogar algum JRPG, dei de cara com a série TALES OF, vi que eu já tinha um jogo de Tales Of na minha steam, mas não queria jogar ele, queria jogar o primeiro, então fui atrás da versão de SNES, e o que vi me surpreendeu.

História, gameplay, sprites, tudo é muito feito com o carinho, e tive que fazer 100% do game via RetroAchievements, vale muito a pena, tem outras versões do Phantasia, como a de Playstation one e GBA, com algumas melhorias e novas quests, vou ter que jogar ela um dia.

Absolutely gorgeous. Towns, dungeons, cutscenes, the world map, menus—everything looks incredibly good, particularly battles, which have some of the best spritework I've ever seen. In some ways, it feels more like an early PSX game than a late SNES one (the voice acting helps).

Unfortunately, it plays terribly. The combat isn't a brawler and sometimes barely even feels like an ARPG; it's more like a bizarre spin on ATB. That would be fine if it worked, but it doesn't; battles tend to play out the same way every time and you usually spend half the combat watching spell animations play out. It's also quite easy outside of a handful of sudden, brief, and absolutely brutal difficulty spikes: an early boss who spams an incredibly powerful AoE spell, a later boss who attacks incredibly quickly, a few segments where you're down a party member and have to contend with loads of enemies who inflict petrification, and (if you skip the side content like I did) the final dungeon. There are also a handful of bizarre dick moves, like enemies who absorb elements (which your allies will haplessly continue to use; you can disable the offending skills, but only outside battle) and status ailments remaining even after death.

Dungeon design is meh and the random encounter rate is obscenely high—not a great combination, especially with how dreadful the battle system is!

The story starts strong, but checks into Fillerville near the start of the second act and takes a long time to recover. By Moria Gallery, I was snoozing, and it didn't end there. The final arc is okay but doesn't quite live up to the first.