Tales of Symphonia: Dawn of the New World

released on Jun 26, 2008

Set two years after the events of the award-winning Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters. Advancing the combination of story, characters and real-time battles of Tales of Symphonia, Dawn of the New World introduces a new monster recruitment feature in which players can capture more than 200 unique enemies and train them to actively participate in battle. Players can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets players move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth. Dawn of the New World gives players complete control over a full roster of Tales of Symphonia characters and ally monsters, letting them customize their adventure party into hundreds of unique combinations.


Released on

Genres

RPG


More Info on IGDB


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not that bad but they kinda eeked the pooch on being a satisfying Sequel To The Beloved Game They Bit Off. emil and marta are endearing in that cringey flavor that i think most people would not appreciate, and that's reasonable but the love is there. the monster collecting part is eh to me.

Out of the three entries in the tales of franchise I've played as of writing this, I can confidently say that this was definitely the one I had the most enjoyment out of. Not my favorite, but extremely close. I had known about this games existence before I had even started the first game and was excited to see how the game itself compared to the opening I had watched a handful of times before and I was pretty satisfied to see it lived up to my expectations. While there were things I didn't like/expect, some examples being the combat system and the lack of original party members, the story and characters themselves more than made up for that. Watching both the relationship between Emil and Marta develop further as the game went on, as well as seeing them dealing with their own issues was one of the most satisfying character arcs I've ever seen in fiction. Seeing how the three main characters interacted with the original games party members was nice as well, and actually made me start caring about characters from the first game that I didn't particularly like. The story, despite being pretty short was very entertaining and always managed to keep me wondering what would happen next, even if some of it was pretty predictable.

Overall, 4/5 stars. Pretty solid game. Do I love it? Yes. Will I ever play it again? Hell no.

El Tales of más mid de la franquicia, tanto es así que los propios protagonistas de este juego son más queridos por los crossovers que su juego de origen...

I really don't like this game, and the fact that it's a sequel to a far greater game makes it even less enjoyable.

Everything bad in Tales Of Symphonia condensed into this very game. Add a cheap monster-collecter, watered-down fight mechanics that don't feel as tight, replace the overworld with a point-and-click map, and bring back every old character as temporary NPCs that really don't contribute anything to this incredibly shlocky story. Bad bad bad all around.

At least the character models look prettier I guess.

Una verdadera decepción, una secuela sin gracia y completamente innecesaria. Personajes sin carisma, historia absurda, tosco de jugar y rezuma un aire de mediocridad constante...

dogshit pretend it never exists