Tenchu: Return From Darkness

Tenchu: Return From Darkness

released on Mar 10, 2004

Tenchu: Return From Darkness

released on Mar 10, 2004

An expanded game of Tenchu: Wrath of Heaven

The violent rebellion and civil strife that have torn through the heart of 16th century Japan appear to be drawing to a close. But the mysterious Tenrai has begun a quest to conquer the country by amassing an army of ninjas and lords of darkness. Your master, Lord Gohda, has called upon you, a cunning stealth assassin, to stop Tenrai and his disciples before all is lost. Explore 11 incredibly detailed levels, including two new single-player maps and experience online stealth ninja action via Xbox Live, playing with a friend in two-player co-op mode featuring all-new stealth kills or choose from 20 playable characters and go head to head in deathmatch mode.


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First thing that hits you about this game is the early Souls-like combat which feels really good for a game of this age, and comes out especially in the boss fights. For a stealth game this game is very generous with its stealth mechanics. It doesn't give you a lot of information on enemy field of vision, but once you understand that your ninja's movement is almost entirely silent and the enemy FOV is very narrow sneaking becomes less crouching and crawling and more hooking from roof to roof and front flipping around guards to stealth kill them like some kind of psycho Spiderman. The music in this game also rocks. There's a multiplayer mode for the Xbox version which is a little fun to fuck around with. The roughest part of this game is the lack of checkpoints which when coupled with some of the longer levels or levels with instant death pitfalls can make some portions frustrating.