

Tetris: The Grand Master 3 - Terror‑Instinct
released on Mar 01, 2005
This game was released in 2005. The game now runs on PC-based hardware, specifically the Taito Type X. The level system has been expanded in many forms with increasingly stricter requirements to reach the Grand Master rank. Modes include Easy, Sakura (a puzzle mode also seen in Tetris With Cardcaptor Sakura: Eternal Heart), the traditional Master mode, and Shirase (an extension of T.A. Death with even harsher speed, garbage, and levels beyond 999). It also features World and Classic Rules, the former added by Arika due to The Tetris Company's recent policy changes.
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This game fucking sucks and has ruined my life. This is why I have given it a 5, despite not reaching GM on master mode; I am a fake gamer after all. As for the other game modes, Shirase has taken 10 years off of my life and should never be a selectable game mode again, while Sakura just sits there as a puzzle game mode (and is pretty inoffensive, especially compared to Shirase). In conclusion, this is actually the best Tetris (Rez Tetris doesn't count) and I am so scarred mentally that when I close my eyes my mind wanders and I immediately start playing Tetris with my mind. I deserve lifetime pension for playing this.
>Terror‑Instinct
They weren't kidding...
They weren't kidding...
best version of tetris.
TGM3 is an interesting case, because while it follows the formula from TGM1&2 in basically every way (now with a save feature!), you can now hold pieces. Thus, this is the start of "Modern Tetris" by some definitions without the crazy combo game incentivized by Tetris games released within the last 5 or so years. It's this strange formula that, while fun, is obviously perfected in later installments of modern Tetris. So while TGM2 remains the king of classic Tetris and one of the must play games of the classic style (along with NES Tetris), the same can't be said for TGM3 and modern style. Even then, the game is still fun and a very clean Tetris experience.
An exercise in will, self-knowledge and craft, TGM3 stands as one of humanity's greatest accomplishments. Pure ludic artistry.
Terror Instinct sums it up better than anything I could say, but at least there's an option to use a rotation system I can actually vibe with. Honestly, if it weren't for the butt-ass qualification system it'd be a perfect 5, but they really wanted every possible credit.