The 7th Saga

released on Apr 23, 1993

The game takes place on a world called Ticondera. 5000 years ago, a divine being named Saro defeated an evil entity named Gorsia with the power of seven runes. In the years since then, the runes have been scattered across the globe. Lemele, the son of Saro, was born 100 years ago, and became a hero when he defeated the demon Gariso. Now 100 years old, Lemele has become the benevolent and powerful ruler of the world.


Released on

Genres

RPG


More Info on IGDB


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I love RPGS, blame that on the Final Fantasy series, so it stands to reason I'm going to compare every RPG I play with them. This looks nice but a little bland, there's some good use of mode 7 when you're involved in the battles and you rotate from the map into the fighting screen, but overall I'm not being gripped by the story here. Because there seems to be a battle every five seconds the actual exploring takes second place and you need to be given a bit more to go on. Tedious.

Como amante de jogos de RPG e tambem de jogos antigos fui tentar jogar essa BOMBA. o jogo ate que começa bem, mas fica extremamente cansativo pelo exagero de batalhas aleatorias (totalmente justificado na época pra dar mais tempo de jogo) mas hoje em dia fica insuportavel. Fora que aconteeceu comigo de na parte onde tem que se derrotar um dos herois com outro heroi simpleste eu não conseguia passar. Eu estava com o personagem tank, contra o personagem assassino, e mesmo eu pegando level MAX com os 2 personagens se tornou completamente impossivel passar, tentei de todas as maneiras. Só conseguindo passar com cheatCode para pelo menos ver o final do game que é totalmente dispensável.

This game hates you. You are a worm. A pitiful, disgusting thing.

There are cool robot guys though.

This was a pretty neat RPG. You select one of 7 different characters to start. You can later recruit one of the other six to join you. There is a mini map that shows enemies as dots and cities as circles. If you run into a dot, you start a random battle, so it's not 100% random. It felt a bit grindy, because the power curve didn't just naturally go with the story. You collect seven runes in order to save the world (or something), but then get tricked, go 5000 years in the past and defeat the evil.

Originally released as Elnard, The 7th Saga is a Produce-developed JRPG that - premise aside (the hero can either compete with or join other warriors to collect MacGuffins, an idea taken from Wizardry VII), is mainly a decent collection of dejavu (elemental themes, straightforward frontview combat, grindy linear world/dungeon progress) whose variations are too minimal to notice. A more practical exception to the rule - however, involves their encounters, a real-time system that uses blips on a radar-like minimap to initiate battle, halfway between on-map mobs and step-based RNG.

This game is unbearable. Who in hell programmed this game's leveling? I spent 3 hours grinding levels and still couldn't proceed with it.