The Battle of YuYu Hakusho: Shitou! Ankoku Bujutsukai! 120%

The Battle of YuYu Hakusho: Shitou! Ankoku Bujutsukai! 120%

released on Sep 01, 2006

The Battle of YuYu Hakusho: Shitou! Ankoku Bujutsukai! 120%

released on Sep 01, 2006

A 3D Fighting game, developed by Dimps Corporation and published by Banpresto, which was released in Japan in 2006.


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Intro emp'd me with nostalgia.
A serviceable FG for YuYu Hakusho, it's nothing crazy and balancing is a problem, however the story mode and certain characters are fun to play.
You fight on a hyperplane, similar to that of many other 3D fighters, but the movement to actually traverse the stage is, odd feeling.
Also I swear some of the AI just take you for a ride with the difficult spike jump at the end. I swear it reads your inputs three steps ahead I'm not going crazy.

Sadly, this is the most close to a good YuYu Hakusho we will ever get. Follow the story, fight with some conditions emulating what seen in the anime/manga. The roster is good, but the gameplay is pretty bad. You can skip this one.

They really make every CPU weenie hut junior's and then Toguro makes you regret your own birth (in other words, this is an impeccable adaptation of the anime)

This is probably the closest thing you can get to an actually decent Yu Yu Hakusho 3D fighting game. Plays somewhat like Virtua Fighter/Tekken mixed with Street Fighter. Main issue with this game is that 100% Toguro is IMPOSSIBLY hard. If you can beat this game, you're a gigachad