The year is 1962 and the Cold War has the nation gripped by fear. A top-secret government unit called The Bureau begins investigating a series of mysterious attacks by an enemy more powerful than communism. As agent Carter, call the shots, pull the trigger and lead your squad in a gripping third-person tactical shooter set within a covert war to protect humanity from an otherworldly enemy.
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The Bureau: XCOM Declassified is a weird one. It has a cool 1960s X-Files vibe and the tactical combat has potential, but it also feels janky and unpolished. The story is decent, but the characters aren't very memorable and missions get repetitive quickly. It's interesting as a glimpse into an alternate take on the XCOM universe, but not essential to play unless you're a diehard fan of the series.
Game is repetitive, buggy, and unbalanced in terms of difficulty. There's a popular comparison, which I agree with, that basically positions the game as a imitation-grade Mass Effect 1, especially in terms of the (subpar) combat systems and the writing, though the latter does eventually go to some interesting, vaguely-meta places. In the end, The Bureau still functions as an acceptable FPS alternative to the strategy-genre XCOM games for those interested in a more character-based narrative.