The Dishwasher: Vampire Smile

The Dishwasher: Vampire Smile

released on Apr 06, 2011

The Dishwasher: Vampire Smile

released on Apr 06, 2011

The followup to 2009's Dead Samurai, The Dishwasher: Vampire Smile is a combo-fueled, fast-paced, stylistic 2D action platformer that features the series' staple gritty, graphic novel-inspired art style, built on a new engine that allows for an even more visually gruesome experience.


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Let it be said that being a product of its time isn't always a bad thing. Developed by the fittingly named Ska Studios, this is a edgy, violent and chaotic game. It's sure not to be everyones taste but it hit the spot for me.

It's style and tone really gave me a nostalgic feel for the weird late 2000s - early 2010s edgy internet odditities. Hell a few of the cutscenes had drawings that I could probably find in my old high school sketch book. Just a bunch of weird shit that I still have a fondness for.

The combat is snappy, fast paced and responsive. It's a 2D character action game with it's combos and dodge mechanics. There are two playable characters but unfortunately they don't feel that different enough from one another to warrant multiple playthroughs. Bosses are well designed and there is a solid variety of enemy types. Sometimes rapid screen shaking can make things hard to read during combat. It will absolutely lead to some deaths when you take a second to blink. But overall I had a lot of fun with this short little title.

I 100% recommend this game to anyone who grew up around that previously mentioned time and/or is into this kind of stuff. It's the kind of game that you will know just by the title if you have any interest in it or not. Love it or hate it, it's not afraid to be itself and you gotta respect that.

Co-op is completely broken

Full Review: https://youtu.be/eM-iLY8bB-s
TL;DW
One of the greatest Xbox 360 games has been saved from the stores closure, thanks to steam. A ridiculous amount of polish from basically one person, if you like action games GET IT.

The game kept breaking during co-op but it was really fun for the 5 minutes I was able to play

Eu não me lembro muito da gameplay, mas tenho certeza que os pontos fortes desse jogo é o estilo frenético e a OST

I am technically saying I shelved this only because I haven't done the Dishwasher's Campaign yet. I've only completed Yuki's. However they seem like they may just be the same exact story but with a different playable character.
(Yuki's Campaign Finished: Ninja Difficulty)
Now to talk about how I actually feel about the game. I think it's a pretty alright action game that looks and sounds great with it's very grungy comic book art style which feels reminiscent of things like Johnny the Homicidal Maniac and The Crow. Then it has the soundtrack which doesn't feel like anything to write home about but still is a fun Punk Rock soundtrack that works for what the game is. When it comes to the way the game feels, it's fun when everything clicks with the combat but the moment you throw the wrong couple of enemies together in a group it becomes really boring as you figure out the best way to lame out the fight considering sometimes you just can't get enough hits in to do anything cool or interesting. Also the boss fights themselves tend to just be bad. Nearly everyone single one of them has additional enemies that spawn in just to somewhat waste your time focusing on them so you don't get randomly knocked over while hitting the boss. However even if the additional enemies weren't there it's very obvious most of the bosses just don't have much to them at all to make them really interesting. Finally the last things I want to talk about are the story and the 2 levels near the end of the game. The story all the way through is this unapologetically edgy revenge quest about how we have poisoned our society with some small horror elements thrown in. Honestly while there isn't much to chew on from it, I do actually like and respect it for how much it just goes all in on what it wants to be. However now I have to talk about the level right before the final level. It is just a absolute shit show, it has a Boss Rush in it that is alright and even fun but it's then immediately followed up with the game throwing every non-boss enemy (including mini-bosses and bosses who become regular enemies) from the roster at you in some of the worst most unfun configurations it could. Then it tops it off with a Boss that is actually fun and somewhat cool. However there is a problem with it too even. That problem being that they are also just the actual final boss in the final level but they have more moves and are more interesting in the actual final level. The actual final level in itself is very good and interesting, but the weird thing about it is it's just doing what the level before hand did in it's encounter structure but straight up better.
Overall Vampire Smile is a fun but often mediocre/frustrating action game which I feel mainly stands out more for it's art style and music then it's actual gameplay.