The King of Fighters XIII Steam Edition

The King of Fighters XIII Steam Edition

released on Sep 13, 2013

The King of Fighters XIII Steam Edition

released on Sep 13, 2013

The King of Fighters XIII has many features exclusive to the console version of the game, such as the Online Mode that allows you to enjoy smooth online versus matches with rivals from around the world, the Tutorial Mode which can be enjoyed by KOF novice players, and the Story Mode which features several exclusive episodes in a Visual Novel format, have been improved!


Also in series

The King of Fighters XIV
The King of Fighters XIV
The King of Fighters '97 OL
The King of Fighters '97 OL
The Rhythm of Fighters: SNK Original Sound Collection
The Rhythm of Fighters: SNK Original Sound Collection
The King of Fighters XIII
The King of Fighters XIII
The King of Fighters: Sky Stage
The King of Fighters: Sky Stage

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Reviews View More

O que esse jogo tem de bonito ele tem de dificil. É um dos jogos de luta que eu joguei apenas pelo visual porque não consegui aprender os combos

SNK sua vagabunda cadê o rollback

I played it on arcade too but since this is the main one I jump in, here I go:

KOF Peaked here. Hell, every KOF entry before this one peak in their own way.

The sprites are just so hypnotizing, they move so clean. The music as per usual never misses. It is a very beautiful game.

The gameplay can maybe feel a little bit "unresponsive" at first, specially if you are used to modern fighting games with a lot of buffer and leniency, but get passed that and you have peak neutral, peak combo expression, peak mixes.

Absolutely love this game.

One of the last pixel art-based KOF games from what I've noticed. A shame, but this one is perfect for who craves to play the most approachable one. Go with this!

Easy combos but hard execution with an arcade stick

- Very small roster.
- Effects look weird. (Especially fire effects)
- Shh!tty character design of Akari Warriors. (Ralf was my favorite KOF character but they have made him fat looking idiot. They removed his grappling moves and added fire bomb move or something... ωtf?)
- Controls feel stiff. Combos and specials are more complicated than the previous games.
- Ash is the least scary final boss in kof franchise.
- Sub-par music
- poor port

Overall, it's a step down from the old KOF games that I'm used to. A lot of KOF fans claim it to be the best KOF game but to me, it feels like a cheap & careless experiment.