The King of Fighters XIII

released on Jul 14, 2010

The King of Fighters XIII is a fighting game in the The King of Fighters series. The game is set after the events from The King of Fighters XI and is also the conclusion of Ash Crimson's story arc, which started in The King of Fighters 2003. It follows another King of Fighters tournament secretly hosted by Those From the Distance Land, the organization behind the events from the two prior games that are trying to break the seal of the demon Orochi and take its power.


Released on

Genres


More Info on IGDB


Reviews View More

I know im gonna get alot of hate on this but this game is really overrated, the roster isnt that good. I respect it for what it did and the plot it has, but this isnt my cup of tea

TRYING TO BEAT ASH CRIMSON'S INSANELY HARD KOF XIII COMBO TRIALS IN 3AM (NOT CLICKBAIT) (GONE WRONG)

So this was my first KOF game. I always heard how this one was the best KOF (now that I've played KOF, it's not even close). Despite that, I love this game. It's fun, looks amazing, and the music is peak. I can see why this is a lot of people's favorite.

This game is what KOF should mean, great characters, music, Story and presentations. At the same time bringing a flow of gameplay so fun I have never seen in any other game, HOWEVER this flow's counter The game's balance. Gameplay is super unbalanced, playing multiplayer can feel like turn based RPG combat or Dominations of the player by you or by them. Sure, every character got some stuff, ranging from Good HD combos to Infinite hard to pull off combos that are just broken, which means the cast is not that unbalance.
Everything I mention before is a negative that comes with every fighting game Franchise under the sun, sure, but KOF at his heart isn't that hard to learn, you can grab KOF 2002 or 2002 um and learn the basic go to multiplayer and still coming out with some knowledge on how to improve. But XIII has never really had good online, so you have to play with the same people offline or have the insanity to go against people who master the delay. Also, this game is fast, so this circumstances makes is super frustrating to play as a true experience as a fighting game. So it's difficult to improve in this game, which in turn makes getting into KOF by this as your starting point hard.
However, KOF XIII has the best offline features in any KOF, it has an arcade ladder that features missions (that suggest you to at least should learn what a Drive cancel is, make a 3 hit combo or do a super)that rewards you with meter and to have some fun with the meter, at least 2 middle bosses or 3 if you count one you can get by completing more missions in the arcade. Color edits of the sprites, leaving to free customize of your characters, sure you have to unlock all colors by picking the character 50 times at least, But when you do have the freedom it's so worth it to have true colors for your taste on the character you play. Other modes like time trials, trials, survival and story mode. A good gallery and an alternate music mode to hear music from previous KOF's. So it's still a good offline game.
the Story is a conclusion to the Ash's saga, it's great, not the best conclusion of the KOF's sagas but better than NEST in my opinion.
I love Classic's Kyo move set is the best versions of classic Kyo imo.
The roster in this KOF is strong but small, features some good fan favorites and some new faces which they debut in this KOF by being completely new or being from fatal fury. But being so small makes it the worst of the saga, (I know XII was a way worst roster and being dream match makes XII the worst candidate to the KOF roster in the series) comparing it to 2003 and XI which manages to make unique rosters by keeping fan favorites and still adding new characters, sure it's because of XIII sprites that the roster is like this.

XIII sprites are good, and have some resourcefully reuse body sprites. Some characters are wonderful kyo, Iori, leona, daimon, shen, ash and some other, but some are bad like ralph, clark, takuma, terry are my picks for the worst. Not in animation btw, in motion they are all as good and Spectacular to see and play.

I think this everything I wanted to say about this game, I love this game. I said this is what KOF should mean, but this game isn't what KOF should represent. KOF mean and represent what the series so much more in 98, 98 um, 2002 um, 2002 and XV than XIII.

As someone who had never played a KOF game before, this is one of the best fighters I have played. Had a great story mode for a fighting game aswell.