The Last of Us Part II

The Last of Us Part II

released on Jun 19, 2020

The Last of Us Part II

released on Jun 19, 2020

The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. They can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.


Also in series

The Last of Us Part II: Remastered
The Last of Us Part II: Remastered
The Last of Us Part I
The Last of Us Part I
The Last of Us: Left Behind - Remastered
The Last of Us: Left Behind - Remastered
The Last of Us Remastered
The Last of Us Remastered
The Last of Us: Left Behind
The Last of Us: Left Behind

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There's so much I could say about this game, and it did, indeed, teach me a lot. Perhaps I could talk about how drummed-up controversies affect our perception of games, perhaps I could talk about how expectations of "uh it's Oscarbait AAA stuf it's going to be 'good' standard good great even" can make things seem less appealing - after all if you know something is just boilerplate good, then you know, why bother?

I could talk about the modern 2 hour video essay, how they serve often to give a person a wikipedia summary of a game and prepackaged opinions so they can take part in Discourse. I can talk about people complaining about emotional manipulation, about The Gamer Struggles, about all that.

None of it matters in the face of the primacy of experience. Of going through a massive work of art like this yourself. How did this get made. How did this get made with a AAA budget. How is it twice the length of The Last of Us One. How is it all killer no filler. How does it manage to tell a story of such violence, emotional vulnerability, and depth. I don't know. People and the discourse around it could not tell me.

A masterpiece. Play it if you liked the first game. Play the first game to play this game. This will be an enduring, all-time classic.

“Revenge is bad”, not the story I wanted

O Joel, que atropela um cara ferido esperando uma emboscada, vai num chalé com um grupo de desconhecidos e morre. Isso tudo porque a Ellie tá sendo lésbica num sofá fumando maconha. Plot foda

This game is close to a masterpiece, the gameplay is great and the story some may not like but I think its a perfect representation of grief, revenge and a mix of some many things . This game is meant to make you sad and show what the apocalypses is truly like.

"what have i become" ahh ending

I suspect detractors think it's too long and brutal, and I wouldn't blame anyone for struggling to get all the way through it; but despite sharing those exact feelings frequently throughout, I think it's a masterpiece and an essential experience.