The Last of Us Part II

released on Jun 19, 2020

The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. They can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.

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This review contains spoilers

I was very impressed with the first half of this game, and its semi open world design allowing for some seamless transitions between well-curated levels. In the latter half, the story becomes muddled and schizophrenic, and the requirement to play as your enemy does not succeed in making you empathise with that character and their motivations. As a result, it felt tedious and unnecessary. There are glimmers of an interesting story here, and the message about how 'violence corrupts our soul' comes through in fits and starts, but you have to wade through a lot of confused and self-indulgent nonsense to get to those parts.

Made me love Last of Us universe, didn't care about the first game until I played this one

Volontairement trop long, trop épuisant, trop écoeurant dans son jusqu'au boutisme et, paradoxe totalement voulu, jouissif dans son gameplay, tout bonnement le meilleur de sa génération pour un TPS. Un jeu brillant qui m'a emporté malgré (ou grâce) à ses défauts et la suite que l'original méritait, ce qui vaut bien mieux que celle qu'on attendait.
(évidemment que je vais prendre le remastered)

This review contains spoilers

a fucking masterpiece. in Part II the primary theme focuses on the cyclical nature of revenge. how hatred breeds hatred, provoking the audience to question their own morals, begging the question of, “what length would you go to for the ones you love?” this notion is explored through stepping in the shoes of the characters and experiencing their trauma and pain in which turbulently shifted their own questionably irrational morals. this is all beautifully conveyed in a thematically heartfelt and gut wrenching plot that seamlessly transitions from Part I (ps. abby is muscle mommy af !)

This review contains spoilers

A piece of media has never ruined me like this game has. It made me feel every emotion possible in such a short amount of time that I was sure I would get a heart attack multiple times during it. It is so well written, when at the start you are so sure you would never like abby, that the moment you get to her you won't hesitate to kill her. As I am a very hard headed person I was sure nothing would change my mind, but by the end of the game, during the fight between abby and ellie I wasn't sure on whose side I was, my mind kept going over every scene in the game but in the end you realise that you just feel bad for the both of them and every person connected to them. That they both made mistakes that they cannot undo and maybe either of them won't even realise the mistakes that they made. I have so much more to say about this game and I could talk about it for hours but I will stop here so I don't write a novel. In short this game has changed me in so many ways.