A peaceful beginning.The legend was born 10,000 years ago. A violent uprising. A civilization of flying creatures enslave the human race. A bloody war. In a bid for freedom, the humans harness the spiritual forces of Dragons and triumph. Tranquility and harmony exist between all. But the past and the future are about to collide...

Unveil a fantasy of magnificence, deception, magical combat and retribution. The journey that seeks the past ends. And the journey to discover today begins. Unleash the spirit of the Dragoons. And discover your destiny.

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A game I remembered playing as a kid but remembered almost nothing about it (I realized once I got halfway through disc 1 and already didn't remember anything). The combat is fun, It reminds me of paper Mario the way they implement QTEs into the combat. And grinding additions instead of Levels feels like there's a lot less time spent grinding. I did like the story as well and probably has the best FMVs I've seen in a PS1 game. I think the last half of Disc 4 had some really annoying enemies and areas, but it didn't effect my enjoyment that much because once you get to the point of no return it starts to be a lot better again.

Legend of Dragoon is a game very near to my heart. While the game has many pitfalls, like the bad translation for us westerners or the bad invetory system, the game excels at having an excellent plot, extreme amounts of worldbuildinf and lore, a battle system that constantly makes you feel like you're improving and a badass, an OST where almost every song slaps, and lastly one of my favorite aesthetics of all time. LoD has a similar style to many PS1 era JRPGs, with the way backgrounds are handled and how janky models look, but it feels like it absolutely masters it in a way alike to how Chrono Cross did. The intro to this game, and especially when Dart enters his village, is perhaps my favorite opening to any game. Absolutely give this game a shot if you enjoy classic JRPGs, you likely won't regret it.

I think this game has a lot of positive aspects. The combat is fun and the cast is enjoyable. Environments were varied and some of the gimmicks in the dungeons were cool!
There are some problems, however, that aggravated me. The biggest flaws are the immense amount of backtracking, only really made easier when you're mostly done with the backtracking anyway, and some dungeon design choices seemingly made to infuriate more than be enjoyable, or at the least fulfilling, to go through. Still, I DID enjoy it enough to beat it. (Although through emulator, I got to use speed up and save states. I most likely wouldn't have persevered otherwise.)

Hey, legend of dragoon? Hey Final Fantasy II? Hey Secret of Mana? Hey Secret of Evermore?
Don’t 👏make 👏your 👏skills 👏level 👏up 👏based 👏entirely 👏on 👏how 👏often 👏you 👏repeat 👏using 👏those 👏skills

6th replay of this game. Besides the long magical spells that you can't skip, a very solid JRPG.