The Legend of Legacy

released on Jan 22, 2015

With 7 different perspectives from which to experience the adventure, whose story will you unravel first? A mysterious island emerges, prompting adventurers to head towards it in hopes of obtaining glory, treasure, and more. But what does it truly hold? Join the 7 characters in The Legend of Legacy and unravel the mystery of Avalon's past. Explore Avalon and discover each character's motivation in traveling to the island. With 7 different perspectives from which to experience the adventure, whose story will you unravel first? Perhaps the Elementalist who uses spirits as his guide? Or will you sympathize with the frog prince, searching for more of his kind? Pick your characters wisely, as team formations and specific combat roles are crucial in battle! The Legend of Legacy staff roster includes familiar names like character designer Tomomi Kobayashi, renowned composer Masashi Hamauzu, writer Masato Kato, game designer Kyoji Koizumi, and Masataka Matsuura. With such a legendary staff breathing life into the game, get ready to embark on the quest of a lifetime!


Released on

Genres

RPG


More Info on IGDB


Reviews View More

Inexistent difficulty and plot, it becomes boring really fast. Wait 'till I talk to you about the HD Remastered...

The graphics are nice, but the level up system is very confusing.

Me: "Hey mom, can we get Romancing SaGa?"
Mom: "We have Romancing SaGa at home."
Romancing SaGa at home:

I gave this game a fair chance, I really did, but this is one of the few games I will never see through to the end because of how tedious and confusing it is. It's a JRPG without a traditional levelling system and yet the enemies get stronger as you progress traditionally. You'd instead level up specific attacks instead of your characters overall level but the game doesn't tell you the difference between similar moves and most stats and mechanics that are important are either hidden away or aren't shown to you at all (Or at least I couldn't find them when digging through the game and looking it up). You are punished for fleeing battles by sending you back to the start of the zone but most long and tedious encounters will sometimes not drop any money and you wont see progress towards levelling up moves. I could not find anywhere in the game that shows how far away I was from gaining a new level on a move. And there's also extreme difficulty spikes and sometimes surprise forced encounters if things weren't bad enough.
Can't really recommend this game to anyone, there's far better JRPGs on the 3DS that are much more worth your time.