

The Legend of Zelda: A Link to the Past is a top-down action game with puzzle-solving elements similar to the original The Legend of Zelda. After the side-scrolling and RPG-like gameplay of Zelda II: The Adventure of Link, the game is a return to the top-down view and gameplay style of the first installment. It introduces major new items to the series such as the Master Sword and the concept of two different worlds, which was revisited to some extent in Ocarina of Time with two distinct time periods rather than dark and light worlds.
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Can't believe they got away with such a blatant Binding of Isaac clone.
I don't really think there's much to say about this game that hasn't been said, so I'll keep this short. I wasn't a huge fan of the hit detection or like, overall feel of the game? Too often I felt like I was in the wrong place, or attacking the wrong way, and it just kinda felt mushy to me. Also, some of the late game dungeons throw back to zelda 1 in terms of opaqueness and lack of direction. ANyways pretty much the rest of the game is wonderful, and I get why so many people love this game, even if I don't really. That world, and all the ways you get to explore it at your own pace, would certainly be magical if I was a kid, and had all the time in the world.
insert Uncle Grandpa Evil Wizard joke here
when you consider the time and context of its release, this game should not be as good as it is, and it still goes hard as fuck
Meu jogo favorito de TODOS!
Não só de todos os jogos da franquia Zelda, mas de todos os jogos que eu já joguei.
Essencial pra qualquer jogador.
Não só de todos os jogos da franquia Zelda, mas de todos os jogos que eu já joguei.
Essencial pra qualquer jogador.
zika.