The Legend of Zelda: Four Swords Adventures

The Legend of Zelda: Four Swords Adventures

released on Mar 18, 2004

The Legend of Zelda: Four Swords Adventures

released on Mar 18, 2004

The Legend of Zelda: Four Swords Adventures is the only console Zelda title to date to incorporate multiplayer elements into its main campaign. Because of its single-player elements, Four Swords Adventures is also the first game in the series to allow a single player to control more than one Link at once, and it utilizes various methods to allow the player to make use of the four Links, such as formations. Also it is the only title to break locations and temples up into succinct, separate stages and levels which can be replayed even after beating them once. The game itself, though an innovation in Zelda gameplay, is heavily inspired by the music, graphics, and locations of A Link to the Past.


Also in series

The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
Freshly-Picked Tingle's Rosy Rupeeland
Freshly-Picked Tingle's Rosy Rupeeland
The Legend of Zelda: The Minish Cap
The Legend of Zelda: The Minish Cap
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Four Swords
The Legend of Zelda: Four Swords

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i feel the strict level approach doesn't work well for the four swords games. its cryptic with some of its puzzles and doesn't further add enjoyment for me. even if i had friends the game itself wouldn't be that much more fun with them.

For what I've managed to try: HOLY SHIT, it has so much potential, why it hasn't been remastered yet? Only thing resembling this was Triforce heroes. I thought the trend of Four Swords was going to be a stale back in mid 2000s, but I was so wrong (I mean: if we don't count Phantom Hourglass multiplayer with those Links and the other game just mentioned) and now I really wish they could do justice with this.

Doubt Nintendo would fuck it up like Square Enix did with FF Crystal Chronicles, just to mention the other closest game to a similar experience.

Excellent distillation of A Link to the Past into shorter stages. Each stage has a limited selection of Link's usual arsenal and the puzzles require smart use of the items and how they interact with each other. The art style is a weird middle ground between The Wind Waker and A Link to the Past. Four Swords Adventures would be 4/5, but you need additional Game Boy Advances and GBA to Gamecube link cables to get the most out of it, not to mention friends. That being said, it's a great entry into the 2d Zelda sub-series regardless, and it's worth checking out.

nunca jogue isso com seus amigos retardados, se não eles vão ficar te agarrando o jogo todo