The Magical Quest Starring Mickey Mouse

The Magical Quest Starring Mickey Mouse

released on Nov 20, 1992

The Magical Quest Starring Mickey Mouse

released on Nov 20, 1992

Pluto has disappeared and his pal Mickey is hot on his trail! But evil Emperor Pete won't make it easy. He's snatched poor Pluto and hidden him deep within his dungeon. Now, Mickey must summon his courage and begin a treacherous trek through Emperor Pete's magical world to rescure his chum before it's too late! Jump and touch the clouds as you and Mickey leap past buzzing bees and sinister snakes in the Treetops. Journey through the Dark Forest and dazzle Pete's guards with the power of Mickey's magical turban! Sink into the blazing inferno of the Fire Grotto and help Firefighter Mickey extinguish the flames! Scale the rocky heights of Pete's Peak and head straight for Emperor Pete's castle. Sneak inside, and Mickey must face the awesome might of Emperor Pete's sinister magic! Hurry! Pluto needs your help!


Released on

Genres


More Info on IGDB


Reviews View More

Un juego corto, colorido y muy disfrutable para pasar una tarde magica. Cuando Disney era Cool y Capcom hacia Joyas!

Sempre tive um carinho muito grande por esse jogo, pelo fato de ter feito parte da minha infância e de me lembrar indo numa locadora (ou casa de jogos) perto de onde eu morava quando pequeno, jogar ele (e também o Magical Quest 3)... mas nunca revisitei ele depois de adulto.

É inegavelmente um jogo muito charmoso e cheio de personalidade. Capcom nos anos 90 era sinônimo de jogaço, de gameplay apurada e gostosa, e aqui não é diferente. Ainda é um jogo bem bom de jogar, e relativamente desafiador em alguns trechos.

O gimmick principal desse jogo (e da trilogia) é a troca de roupas, e com isso, novos poderes. Aqui temos uma roupa de mago, uma de bombeiro e uma de alpinista, cada uma com seus poderes e momentos especificos para usar. Me vi usando a maior parte do tempo os poderes de mago, simplesmente por ser basicamente uma versão de Megaman carregando o tiro e soltando. Sinto que o game design do jogo não pensou muito nas aplicabilidades dos poderes fora das fases onde você consegue eles e meio que é obrigado a usar eles ali.

O jogo não é dificil, nem facil, fica ali na medida mesmo. Acho que dificulda nos bosses, que são pouco inspirados e alguns exigem um nivel de precisão e sorte. Mas nada exatamente grave, principalmente pq o gameplay é realmente satisfatório para equilibrar as coisas.

Enfim, um jogo de plataforma bem bacana e que realmente é muito interessante de se revisitar.

Juego de plataforma muy variado jugado en modo normal con niveles muy variados y divertidos este juego me gusto mucho y se los recomiendo mucho.

mickey can use magic to turn into a fire fighter

Very fun little platformer. Extremely short, like beat it in one sitting short. That isn't a bad thing at all, but even though I knew it was short I was just surprised on how quickly it ended.

Level Design was smart, fun, and full of secrets. I thought it would be much more linear and straight forward, but it had a lot of secret areas and items to find. They did a great job of rewarding the player for exploring and finding the secrets as well. I found the last level, Pete's Castle, to be cool but a bit convoluted and not as intelligently designed as previous levels, especially the 2nd level which was my personal favorite. Levels had a good length, though there was only 6 stages, but each level was broken up into multiple different sections, so it's not just one long level for each one.

Gameplay was running and jumping like any platformer, but they made it much more unique with the abilities they give Mickey to use. The Magic Outfit, the Climbing Outfit, and the Fire Fighter Outfit, were all pretty cool. I liked how they all worked, though the Climbing could be a little janky, it was still fun.

Story was pretty much nothing, Mickey needs to find Pluto who has been captured by Pete. It's nice and all, definitely made for a younger audience, nothing to complex but it was nice.

The game was fairly easy, mainly because when you die and lose all your lives, you just go back to the start of the section of the level you died in, so there really isn't even a need for lives in the first place, since all losing your lives does is make you renter the level, and you don't lose any progress.

Boss Fights were probably the most difficult part. They actually were a lot of fun and had a decent challenge to them. Cool Boss Music and great designs. I was really impressed with them.

Music was great honestly. Just some really nice toons. The World Map, the Level Themes, the Title Screen, Boss Fights, all had some great sounding music.

Art style was beautiful to look at. I was a big fan of how it all looked. Backgrounds looked really nice, and so did the models of all the characters and Enemies. The game had a really nice and uplifting atmosphere to it.

Ending was alright, not always a fan of the "It Was All a Dream" trope, I was a little cought of guard by it, but it's a Mickey Mouse game, so it's not a big deal.

Honestly the worst part about the game is the fact that you can't save your progress. Thankfully they made it so short you don't really need them, though I also don't like leaving my system on, so I at least wanted a password to use. Hit detection could be a bit weird, but that's a lot of SNES games, and it didn't come up very often any way.

All and all just a really fun little game. Not much to complain about, though I wish it was a bit longer and had the ability to save, I still really liked it. Great Music, Good Design, Great Art work, a Cute little story, and a Loveable protagonist. If you want to play a nice little platformer and/or like Disney stuff, this would be a great one to play.

Score: 3.6/5
Letter Grade: B

Tenho uns pequenos problemas em relação a jogabilidade, especialmente as roupas que dão poderes especiais são difíceis de manusear com muita precisão, levando a mortes inesperadas por meio de erro. Até os pulos as vezes são difíceis de controlar.

Fora a jogabilidade, a única pena é que é um jogo relativamente curto depois que se acostuma com a dificuldade, mas não é difícil encontrar formas rápidas de derrotar os chefes, exceto o chefe final que é um teste de paciência e resistência.