The Outer Worlds: Peril on Gorgon

released on Sep 09, 2020

An expansion for The Outer Worlds

The Outer Worlds: Peril on Gorgon is the first of two narrative expansions that can be purchased individually or bundled at a discount in The Outer Worlds Expansion Pass. A copy of The Outer Worlds on the same platform is required to play expansion(s).


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It doesn't add anything new to the game really

The Outer Worlds: Peril on Gorgon is the first of two expansions which can be purchased separately or is already contained in the Spacer's Choice Edition.

One day you have been sent a parcel which contained someone's severed arm leading you to a now empty Spacer's Choice factory on Gorgon which is responsible for developing Adrena-Time. The one who sent the parcel was Minnie Ambrose and she wants you to find and retrieve her mother's journal to reveal what went wrong on Gorgon.
Gorgon isn't that interesting and it isn't something that hasn't been seen already. The quest overall is okay, the only thing I found just a bit irritating was the that I had to travel back on planets lead by the Board and by the time I was doing the DLC, the Board was already hating me, leading to unnecessary fights just to retrieve a access key to access a laboratory.

All in all, a decent DLC, which gives just an additional questline without implementing something innovative in the quest itself. If I have to choose which DLC of the two is better, Murder on Eridanos is my choice.

O melhor momento dessa DLC focada em combate, é quando não tem combate

Fraquíssima. Talvez funcionasse se fosse apenas uma missão dentro do jogo, ao invés de um conteúdo extra vendido separadamente. Ao contrário de Murder on Eridanos, não tem nada novo aqui.

A DLC recicla basicamente tudo do jogo base, não apresenta nada novo e tem uma história completamente desinteressante. O máximo que acontece é nos liberar acesso a outros planetas tão chatos quanto.

As a piece of DLC, it's maybe a bit on the short side, more like a single "level" than any sort of meaningful expansion to the main game. Don't expect anything too new or novel in terms of content, it is still reusing and color swapping enemies from the base game and Gorgon is not particularly stunning sight to behold.

Ultimately, your enjoyment will come down to how much you enjoy the writing behind the quests, your crew's reactions and comments on the procedings, and the expanded world-building, and I very much enjoyed all these pieces on my end so it is an easy recommendation on my book.

The DLC is probably my favorite part of the game. This one and the other are very good in my mind.