It's late summer in the remote forests of upstate New York, and the teen counselors of Hackett's Quarry have the camp to themselves for one final night. That means no kids, no adults, and no rules. In this thrilling cinematic tale, you control the fates of all nine camp counselors as their party plans unravel into an unpredictable night of horror. With life-or-death decisions around every turn, the choices you make will determine how the story unfolds.
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Story 4.2 | Gameplay 3.3 | Audio 3 | Visual 4.8 | Details 3 | Entertainment 4
Total 3.7
Total 3.7
This review contains spoilers
That successful shotgun QTE with Laura and Constance made me say "Oh fuck" out loud while alone in my house
Why does every... character talk with the... exactsamecadence? Even if these actors had something palatable to offer, the director is clearly unable or unwilling to tease it out of any of them. One egregious example is a character who can lose their hand in one chapter and, after a few minutes of the expected pain and anguish, acts for the rest of the game as if there is nothing wrong with them. Maybe the production didn't have the resources to shoot and incorporate a few takes where this actor gave a recognizably human performance, or maybe they just blew them all on way more important stuff like Ariana Grande licensing fees. It truly isn't worth thinking about for a story so predictable, implausibly mounted, horrifically paced, and derivative of its far better predecessor.
Ryan and Dylan are maybe the two most annoying characters in the Supermassive oeuvre. Gay boys took a catastrophic L on this one. Ryan especially goes from terrible to wretched as the end credits roll and you realize that this brooding maverick is a superfan of the absolute worst podcast ever recorded.
Ryan and Dylan are maybe the two most annoying characters in the Supermassive oeuvre. Gay boys took a catastrophic L on this one. Ryan especially goes from terrible to wretched as the end credits roll and you realize that this brooding maverick is a superfan of the absolute worst podcast ever recorded.
Hot people, delicious horror and lots of good choices that lead to incredible consequences. The best game of this genre, easily. Amazing.
Gente gostosa, terror delicioso e muitas escolhas boas que levam a consequências fantásticfas. O melhor jogo desse gênero, facilmente. Incrível.
Gente gostosa, terror delicioso e muitas escolhas boas que levam a consequências fantásticfas. O melhor jogo desse gênero, facilmente. Incrível.
Infinitamente melhor jogando com amigo, tentar fazer todo mundo morrer sempre é a melhor escolha em jogos assim, e ficar imitando o sotaque britânico do narrador gera ótimas risadas
Overall really enjoyed this experience. The cast are compelling and a bit more relatable than that of Until Dawn. The horror aspects weren't as intense as Until Dawn, but there's still plenty of atmospheric scare and tension at many moments throughout the story. The story is a bit longer, but I think it does a good job of highlighting the many cast members at various times. The gameplay mechanics are an overall improvement from Until Dawn, with the holding breath mechanic far superior to the movement-based mechanics in Until Dawn. That said, holding down a button for a known amount of time had almost tension and leaves a lot to be desired.
The collectables were genuinely fun to find and contributed to slowly building theories about the surrounding world. At the end of my run, the story wasn't entirely cleared up, and unsurprisingly it isn't completely explained until you've reached the True ending.
My biggest gripe with the game is the means of replaying the game. The replay chapter select is improved from Until Dawn, but it's still incredibly time-consuming to attempt to replay chapters for alternate endings, making searching for videos of alternate decisions and cutscenes far more appealing than actually replaying the game, especially for the busy gamer.
The narrator of Until Dawn was one of my favorite components of that game, and truthfully, the narrator between chapters of The Quarry doesn't compare. The system for previewing future events is almost useless as well, with little room to interpret the events you preview, and it had zero impact on my gameplay experience.
Overall, I really enjoyed this game and would definitely play it again with a different group in the future that hadn't experienced it before. However, in my opinion it's best experienced once with supplemental youtube video watches as needed to fill in story gaps that might not have been covered by your playthrough.
I played this game together with my girlfriend, and it was a lot of fun to exchange who was holding the controller at different times, and it was incredibly accessible and enjoyable even for someone who doesn't play video games much at all.
The collectables were genuinely fun to find and contributed to slowly building theories about the surrounding world. At the end of my run, the story wasn't entirely cleared up, and unsurprisingly it isn't completely explained until you've reached the True ending.
My biggest gripe with the game is the means of replaying the game. The replay chapter select is improved from Until Dawn, but it's still incredibly time-consuming to attempt to replay chapters for alternate endings, making searching for videos of alternate decisions and cutscenes far more appealing than actually replaying the game, especially for the busy gamer.
The narrator of Until Dawn was one of my favorite components of that game, and truthfully, the narrator between chapters of The Quarry doesn't compare. The system for previewing future events is almost useless as well, with little room to interpret the events you preview, and it had zero impact on my gameplay experience.
Overall, I really enjoyed this game and would definitely play it again with a different group in the future that hadn't experienced it before. However, in my opinion it's best experienced once with supplemental youtube video watches as needed to fill in story gaps that might not have been covered by your playthrough.
I played this game together with my girlfriend, and it was a lot of fun to exchange who was holding the controller at different times, and it was incredibly accessible and enjoyable even for someone who doesn't play video games much at all.