The Ring: Terror's Realm

The Ring: Terror's Realm

released on Feb 26, 2000

The Ring: Terror's Realm

released on Feb 26, 2000

Patterned after genre-defining games such as Resident Evil and Silent Hill, The Ring: Terror's Realm presents a survival-horror experience with all the standard features one would expect. Players assume the role of Meg Rainman, the girlfriend of fellow CDC employee Robert, who, along with three other colleagues, met a mysterious and untimely death while playing a new video game. Determined to uncover the truth, Meg discovers the program on Robert's computer and is promptly sucked into a virtual world. Here, she becomes infected with a virus and has only the next seven days to live. The Ring: Terror's Realm presents players with a handful of different perspectives including third-person, first-person, and a dynamic viewpoint similar purpose to that in the Resident Evil series, which provides constantly changing camera angles. The core gameplay has players traveling between the real and virtual worlds while acquiring items, solving puzzles, and killing larvae, lizards, gorillas, and other monsters. Initially armed with little more than a basic handgun, Meg will eventually amass weapons such as a shotgun, an assault rifle, a rocket launcher, and more. When in the virtual world, players can make use of a flashlight to help Meg find her way through the darkened corridors. Other useful items she include healing serum and various context-sensitive objects that will aid her progress through the adventure. Often, Meg will be required to seek out a specific character in order to advance. Cut scenes highlight important encounters throughout the quest. Players can record their progress using devices scattered around the game world and can manage their inventory by placing unwanted items in boxes, which also are found in various locations.


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Ok so take silent hill but make it extremely awkward and clunky. Kinda based? Idk this game sucks ass and I get that but damn if you wanna walk around a liminal space ass office environment or trap yourself in some silent hill like dingy and dark environments this game is for you. I’m not saying this is anywhere on the level of an actual quality horror game but damn it shits dumb fun. I like the goofiness of it all and the game represents perfectly how a boring ass office job is the true horror of the world. I also like the characters run cycle it’s pretty funny. So yeah dumbass game but it’s a fun lil novelty rip off of much better games. Still kinda cool in its own right tho.

Light 3.5/5

“You ok lady?”- funny cop dude in the opening cutscene. If you know you know

This game...is something. At its core, it's a late followup to survival horror classics of the 90s -- most notably Resident Evil -- but it fails to get anything right when it comes to the gameplay. The combat is particularly boring, with the lame mutated animal enemies not posing any threat whatsoever unless they happen to spawn on top of you when you enter a room. As a result of the easy level of difficultly, and the mechanics of there being two worlds with separate inventories, there is little reason to explore, other than the fact that the game usually gives you little direction and you'll have to stumble upon the next cutscene on your own. The level design is also quite bad, with endless grey hallways you'll have to frequently double back through in both realities -- the Spencer Mansion this is not. Overall, on a gameplay level, it's bad, but forgettable. But the gameplay is not the only thing on display here.

Without exaggeration, The Ring: Terror's Realm has the worst script and translation I've seen in a video game, and, combined with some atrocious voice acting, the game becomes a so-bad-it's-good disaster that needs to be experienced to be believed.

There are only a handful of voiced cutscenes, but they are juiced for all of their entertainment value. From the opening cutscene with the deadpan "You okay, lady?" to the incredibly miscast and bored actor that later voices the chief of the CDC, these all-too-rare moments are easily the highlight of the game. The rest of the game still has absolutely baffling dialogue, though, even if it's text-based. Meg, our dullard protagonist, asks for clarification regarding every bit of instructions or information she receives, to the point that it seems intentionally bad. One of my favorite moments occurs when she finds grenades in a refrigerator and remarks to herself: "I need to load these into the grenade launcher, right?" What else would they be used for?

The greatest line of dialogue in the entire game, however, occurs when Meg, immediately after being told she needs to find a monkey within 15 minutes, confidently states: "I don't want to die, so I'll find the monkey within 15 minutes."

I would be remiss if I didn't mention the music. The music is not necessarily bad on its own, though perhaps a bit ill-fitting for the atmosphere of the game. The problem is that the individual tracks are incredibly short and are on loop constantly. The first hour or so of the game, you'll be hearing the same 30 or so seconds of MIDI piano chords and strings over...and over...and over...until it is ingrained in your mind. The rest of the music is not quite as grating, except when you reach the basement, where a hilariously overdramatic string stab will play every few seconds, even when nothing is happening. I don't know what exactly they were going for with the soundtrack, but it certainly contributes to the fever dream of it all.

There are other things that I could discuss, like the batshit story that tosses Ringu and Total Recall into a blender to create something truly incomprehensible, but that's best left to experience for yourself. If you're in the mood for a terrible survival horror game with plenty of ironic value, there's nothing quite like this out there. In total, it will only take you 4-5 hours from the beginning to its perfunctory conclusion.

This game, i can't say if i hate it or like it.
I am in between.
There is bad acting, super bad bosses that are literally broken, really generated and super robotic conversations super dark color grading to the point where when i was streaming people were thinking that it's a black screen, really bad sound effects, stupid characters that made me SO MAD, and super repetetive corridors and monsters that were SO LAGGY.
It does look like this game is the Aliexpress version of Silent Hill and Resident Evil, i totally get what they wanted to achieve with it, but why the FUCK is it based on the movie Ringu, or at least on the books? I don't get it, maybe the third book that it's based on has something that this game also has but i don't know about it? In this case why would they use the EXACT tape from the Ringu movie?
Also why is the voice acting so bad, i always thought that this is a troll game, because of the poop sound effects, too, but i am not really sure at this point.
Either way, there was a particular ''charm'' like many people say about this game that kept me going. It was a mistake because the ending was really shit and i couldn't even finish the last boss, because the stupid boss was unbeatable for me since i had no bullets and i already saved a hella lot of times.
So yeah, not a really pleasant experience, but at times it was really engaging to play because i liked how intense it is. Like i was HOPING for healings every second, i was conserving my bullets (even though in the end i didn't had enough), i was trying to not use batteries much, and in the end it was not THAT bad.

If you guys are into Resident Evil, this one is your perfect choice. But, that's it, lol.

I played it on stream, and i raged a lot, so you could check my twitch on:
https://www.twitch.tv/maryyhill

Weird, off kilter sound design (not in the spooky horror game way, but just odd choices way), stiff game play and a plot that makes nods to the third book in the "Ring" series that not very many people have heard of and even less people have actually read makes for a truly baffling yet somewhat amusing experience

If you have a high tolerance for games with a lot of crust on them, then the Ring: Terrors Realm is an oddity that's absolute worth experiencing for yourself but if not just check it out on YouTube for about 10 minutes and then forget about it

nearly the worst game i've ever played. dull beyond belief, slow, uninteresting combat, baffling music choices, and honestly not even funny enough to make it worth it. i've played through some real garbage and enjoyed those but this one was a hard quit unfortunately

A clunky Resident Evil clone where just about every aspect of the game is flawed in some manner, and yet, I can't help but feel that adds to this bizarre game's charm. The translation is some of the most stilted, awkward, and hilarious I've ever seen with such fantastic lines as "I don't want to die so I'll find the monkey within 15 minutes." The soundtrack has a particular song that was likely performed by the composer's cat as it walked across a piano that repeats ad nauseam throughout the game. The sound effects... oh god, the sound effects. I think I love this game? And yet I can't justify giving it higher than a 2/5. If you can stomach the poor... well, everything I would suggest you seek out The Ring: Terror's Realm because it is an experience. A great game to play with an audience of friends to join in the fun. The less you know going in, the better.