In The Vanishing of Ethan Carter, you play as Paul Prospero, an occult detective who receives a disturbing letter from Ethan Carter and realizes that the boy is in grave danger. When Paul arrives in Ethan's home of Red Creek Valley, he realizes things are even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul comes to see might not be the only murder to investigate. Using both regular and supernatural detective skills, Paul must figure out what happened to the missing boy.
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I really wanted to like this game but god damn it was so boring the only part that I could truly say it was good was the ending with the big plot twist
there is lil to no gameplay and ik thats not the point of the game but the story wasn't all that imo
i m feelin a pretty dull 4/10(or maybe im just hatin on lil ethan idk I wouldn't recommend this one)
there is lil to no gameplay and ik thats not the point of the game but the story wasn't all that imo
i m feelin a pretty dull 4/10(or maybe im just hatin on lil ethan idk I wouldn't recommend this one)
A detail-oriented mystery that takes a while to settle into. The mechanics and general process are vague at the start, making for a sometimes frustrating experience in the open-world setting, but once you get the hang of the game's direction, the overall journey becomes significantly smoother and the underlying story revealed stays engaging, layered with metaphor and suspense. Fun time!
What a neat little walking sim. It really keeps you engaged with the story. Very mysterious.
This game is pretty. It is stylized. The music is nice.It has great vibes. But also can be triggering.
This is mostly a walking sim. It has light puzzle elements and a few collectable. It is easy to get all the trophies. There is no platinum though.
The biggest issue here are the order puzzles. Finding all the clues needed to start the puzzle is the issue. Sometimes they are just stupidly well hidden. The order can be a bit obtuse as well. The last thing is that, as is tradition with walking sims, you are slow.
The story is neat. It's not a long game. May last a little too long but still short. Just know that it def can be triggering. It's not a happy game.
It's a great 1 time experience. I would only recommend playing it again if you want to clean up the optional collectables. You will find most on your first playthrough so it won't take more than a few minutes to clean up the rest of the trophies.
This game is pretty. It is stylized. The music is nice.It has great vibes. But also can be triggering.
This is mostly a walking sim. It has light puzzle elements and a few collectable. It is easy to get all the trophies. There is no platinum though.
The biggest issue here are the order puzzles. Finding all the clues needed to start the puzzle is the issue. Sometimes they are just stupidly well hidden. The order can be a bit obtuse as well. The last thing is that, as is tradition with walking sims, you are slow.
The story is neat. It's not a long game. May last a little too long but still short. Just know that it def can be triggering. It's not a happy game.
It's a great 1 time experience. I would only recommend playing it again if you want to clean up the optional collectables. You will find most on your first playthrough so it won't take more than a few minutes to clean up the rest of the trophies.