Robert Hill wakes up in a Mental Health facility and suffers from severe memory loss. Follow the strict daily routine of the facility and help him to recollect his memories by exploring his dreams. The White Door is a point-and-click adventure by Rusty Lake that uses a split-screen for interaction with the environment and protagonist. The release is planned for iOS, Android, Steam and itch.io at the end of summer 2019.
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I think this game has a really unique feel to it and I like the story it presents, and the way it presents it. However, I feel like some of the mini-games/tasks it has you do are really confusing, especially towards the end. The game is entirely controlled with mouse input, which I'm sure is because they wanted it easily portable to mobile devices, which is fine. But it causes two problems:
1 - My finger hurts now
2 - Each minigame/task is still controlled somewhat differently and there is never one true indicator as to what each one demands. Some of them, especially the repeating ones, are consistent. But for the one-off ones, your objective is sometimes very blurry and unclear. Some require you to drag things, others are click single things, others have you click multiple things, some must be clicked in a specific order, others not, and it left a lot of frustration in me.
And because of the way the game is presented, this sort of flow of consciousness, having an instance where I'd get stuck on a puzzle for what I'm sure is longer than intended felt like a huge frying pan to the face.
1 - My finger hurts now
2 - Each minigame/task is still controlled somewhat differently and there is never one true indicator as to what each one demands. Some of them, especially the repeating ones, are consistent. But for the one-off ones, your objective is sometimes very blurry and unclear. Some require you to drag things, others are click single things, others have you click multiple things, some must be clicked in a specific order, others not, and it left a lot of frustration in me.
And because of the way the game is presented, this sort of flow of consciousness, having an instance where I'd get stuck on a puzzle for what I'm sure is longer than intended felt like a huge frying pan to the face.