Transformers: Revenge of the Fallen

released on Jun 23, 2009

Transformers: Revenge of the Fallen is set a few years after the defeat of Megatron in the first game. The game is a linear third-person shooter that puts the player in control of many of the main characters from the movie, shifting between both Autobot and Decepticon factions.


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si, the game no tiene competencia

igual lo banco, este juego es el primer gameplay que hice en mi vida lastima perdi el video

Esse jogo é horrível, mas o modo arena de 2 é muito daora.

joguei no cabelereiro quando criança, pika dms

в сравнении с PS2 некст-ген версия выиграла только технологиями, потому что разрабы продолжают делать две сюжетно разные кампании и думать, что это и есть разнообразие и неоднотипный геймплей

Кратосу дали автомат


Like the other movie games, this game is a third person shooter with vehicle mechanics. The controls involve 2 different weapon choices, close quarters combat options, and techniques you can do in vehicle mode. Compared to 2007 and dark of the moon this game has the most varied variety of gameplay in a transformers game that I've played so far. However, said gameplay is pretty clunky and stiff at times, close range attacks don't feel great to use at all, and when you shoot you also for some reason fight with the camera to aim, not to mention that using the special vehicle attacks was pretty much just second thought and I never used them unless there was an extra task for them to be used.

When playing through the campaign you are pretty much limited to the characters that the game provides you with, so in the autobot campaign you only use Breakaway (Aka the jet transformer), in only a couple of missions until you unlock a certain mission that allows you to play as anyone in any area. And that being said not every character is fun to play either. Breakaway and Grindor are very clunky characters with their weapon choices, due to the cool down on weapons which force you to change that weapon. Cooldowns, boosts, and health can be upgraded by the energon you collect through the levels but it's a slow process and the payoff doesn't feel grand.

The levels themselves are basically just fetch quests involving different kinds of missions, for example there are tower defense missions, destroying bot missions, and capture the flag type of missions to name a few. Both autobot and decepticon campaigns end in the same boss battle with the fallen for some strange reason. Both campaigns are only slightly different with the autobot campaign having a devestator fight (which was a solid fight), and the decepticon campaign only having mini boss battles with autobots. The gameplay in general overall feels tedious and dragged out at times and I actually prefer dark of the moon over this game despite its short game span. Minor stuff like the cheat codes and the characters compliments depending on how well you do in a mission are very cute touches to the game as well. There's alot to talk about, but not much to say about this game.